Simultaneous Action Selection

The Neverland Rescue

Neverland is in peril! Captain Hook and their men have kidnapped the inhabitants of this beloved island! It's up to Peter Pan (with the help of Tink and the Darling Children, of course!) to find and save their friends. Who will win in this battle for control of the Land Where You Never Grow Up?

The Neverland Rescue is an asymmetrical 2-player game in which opponents take on the role of either our hero Peter Pan, or the treacherous Captain Hook. Hook will gather clues and deploy their dastardly henchmen to determine the final 5 hideouts of Peter Pan and their companions, while Peter will attempt to rescue their captured friends, keep them safe, and save the land they loves. Throughout the battle, players will feel the pull of their belief in Fairies, which could just as well lead them to victory in Neverland!

To join the rescue, just head to the second star to the right, and straight on til morning!

StoryLine: Fairy Tales

Description from the publisher:

The four words "Once upon a time" are extraordinarily powerful. They herald adventures, magic, enchanted creatures, and mysterious transformations. They conjure far-off lands, brave hunters, determined princesses, fearsome giants, and talking animals. Above all, they begin our favorite fairy tales.

Fairy Tales, the debut game of the StoryLine series, invites you to craft your own original fairy tales beginning with that remarkable phrase "Once upon a time". In this fanciful card game, three to eight players craft a story together with each player contributing characters, places, objects, and events to the narrative.

StoryLine: Fairy Tales is a collaborative storytelling game that encourages players to play cards to add to the story and embellish on them. Each round a player is the narrator and ask the other players for a specific type of card such as an object or location to add to the story. All other players select one of these cards from their hand, then the narrator chooses the one they like most and awards that player a point. At the end of the story, whoever has the most points wins.

Zapotec

The Zapotec were a pre-Columbian civilization that flourished in the Valley of Oaxaca in Mesoamerica. Archaeological evidence reveal their culture going back at least 2,500 years. Remnants of the ancient city of Monte Albán in the form of buildings, ball courts, magnificent tombs, and finely worked gold jewelry testify of this once great civilization. Monte Albán was one of the first major cities in Mesoamerica and the center of the Zapotec state that dominated much of the territory that today belongs to the Mexican state of Oaxaca.

In a game of Zapotec, you build temples, cornfields and villages in the three valleys surrounding the capital to generate resources needed for building pyramids, making sacrifices to the gods, and performing rituals.

Each round, players simultaneously pick a card from their hand to determine their turn order and the resources they collect. Players then perform individual turns and spend resources to build new houses, gain access to special abilities, make sacrifices to the gods and build pyramids. The played action card determines three important aspects of each player's turn:

The resource printed at the top of the card determines the row or column to activate on the resource grid to collect income.

The icon in the middle of the card matches one of the nine properties of the building spaces on the map (one of three building types, one of three regions, or one of three terrain types). On their turn, players may build only on spaces that match that icon.

The number at the bottom of the card dictates the turn order for the round when the card is played.

At the end of the round, players draft new cards from the central offer, with the final undrafted card becoming the scoring bonus card for the following round.

After five rounds, players score points for pyramids, for their position on the sacrifice track, and for their ritual cards. The player with the most victory points wins.

—description from publisher

Apples to Apples Junior

As its name implies, this is a version of Apples to Apples designed for kids, although the basic game still works well with adults, too. The version has card optimized for middle-school aged children (9+). Also good for advanced grade-school aged children.

Compared to the original game, this edition features simplified words that even young children can understand and has no "suggestive" words that adults would be uncomfortable explaining to the kids.

Out of the Box changed the name of this game in 2007 from Apples to Apples Junior 9+ to Apples to Apples Junior. The Junior 9+ edition was originally sold in a small (288-card) box. It was changed to a bigger (576-card) box when the name was changed to Junior.

Note: Apples to Apples Kids was formerly called Apples to Apples Junior!, but was changed to Apples to Apples Kids when Apples to Apples Junior 9+ was changed to Apples to Apples Junior.

Part of the Apples to Apples Series.

Living Forest

In Living Forest, you play as a nature spirit who will try to save the forest and its sacred tree from the flames of Onibi.

But you are not alone in your mission as the animal guardians have come together to lend a hand around the Circle of Spirits where you progress. Each turn, they bring you valuable elements, so try to combine your team of animal guardians as best as possible to carry out your actions, but be careful because some are lonely and do not like to be mixed with others...