Simultaneous Action Selection

Ecos: First Continent

What if the formation of Earth had gone differently?

In Ecos: First Continent, players are forces of nature molding the planet, but with competing visions of its grandeur. You have the chance to create a part of the world, similar but different to the one we know. Which landscapes, habitats, and species thrive will be up to you.

Gameplay in Ecos is simultaneous. Each round, one player reveals element tokens from the element bag, giving all players the opportunity to complete a card from their tableau and shape the continent to their own purpose. Elements that cannot be used can be converted into energy cubes or additional cards in hand or they can be added to your tableau to give you greater options as the game evolves.

Mountain ranges, jungle, rivers, seas, islands and savanna, each with their own fauna, all lie within the scope of the players' options.

—description from the publisher

Star Wars: X-Wing Miniatures Game

Game description from the publisher:

Star Wars: X-Wing Miniatures Game is a tactical ship-to-ship combat game in which players take control of powerful Rebel X-wings and nimble Imperial TIE fighters, facing them against each other in fast-paced space combat. Featuring stunningly detailed and painted miniatures, the X-Wing Miniatures Game recreates exciting Star Wars space combat throughout its several included scenarios. Select your crew, plan your maneuvers, and complete your mission!

Whatever your chosen vessel, the rules of X-Wing facilitate fast and visceral gameplay that puts you in the middle of Star Wars fiercest firefights. Each ship type has its own unique piloting dial, which is used to secretly select a speed and maneuver each turn. After planning maneuvers, each ship's dial is revealed and executed (starting with the lowest skilled pilot). So whether you rush headlong toward your enemy showering his forward deflectors in laser fire, or dance away from him as you attempt to acquire a targeting lock, you'll be in total control throughout all the tense dogfighting action.

Star Wars: X-Wing features (three) unique missions, and each has its own set of victory conditions and special rules; with such a broad selection of missions, only clever and versatile pilots employing a range of tactics will emerge victorious. What's more, no mission will ever play the same way twice, thanks to a range of customization options, varied maneuvers, and possible combat outcomes. Damage, for example, is determined through dice and applied in the form of a shuffled Damage Deck. For some hits your fighter sustains, you'll draw a card that assigns a special handicap. Was your targeting computer damaged, affecting your ability to acquire a lock on the enemy? Perhaps an ill-timed weapon malfunction will limit your offensive capabilities. Or worse yet, your pilot could be injured, compromising his ability to focus on the life-and-death struggle in which he is engaged...

The Star Wars: X-Wing starter set includes everything you need to begin your battles, such as scenarios, cards, and fully assembled and painted ships. What's more, Star Wars: X-Wing's quick-to-learn ruleset establishes the foundation for a system that can be expanded with your favorite ships and characters from the Star Wars universe.

Reimplemented by Star Wars: X-Wing (Second Edition)

Era: Medieval Age

Era: Medieval Age serves as the spiritual successor to Roll Through The Ages. While Roll Through The Ages was a pioneer for roll-and-write-style games, Era is a pioneer for roll-and-build!

In Era, your dice represent different classes of medieval society as players attempt to build the most prosperous city. The "build" comes into play as players actually build their cities on their boards. You will use beautifully modeled three-dimensional components such as walls, keeps, farms, and other structures. By the end of the game, each player will have a unique city of their very own!

Era: Medieval Age is made even more challenging as players interact with each other in ways such as extortion, scorched earth, and, of course, disease! Hey, this is the Medieval Age, right? Speaking of which, Era serves as the first of a new series of standalone roll-and-build games from Matt Leacock and eggertspiele!

Fog of Love

Fog of Love is a game for two players. You will create and play two vivid characters who meet, fall in love and face the challenge of making an unusual relationship work.

Playing Fog of Love is like being in a romantic comedy: roller-coaster rides, awkward situations, lots of laughs and plenty of difficult compromises to make.

Much as in a real relationship, goals might be at odds. You can try to change, keep being relentless or even secretly decide to be a Heartbreaker. It’s your choice.

The happily ever after won’t be certain, but whatever way your zigzag romance unfolds, you’ll always end up with a story full of surprises – guaranteed to raise a smile!

Bad Bones

You lead the good life at the top of your tower, contemplating your peaceful kingdom and chatting with your charming neighbors. Life is absolute happiness. Well, it was...

Terrible skeletons have arisen with a creepy clatter from their graves across the realms' ancient cemeteries. Those scouts that return report endless streams of bony hordes marching toward each kingdom, ravaging the lands as they come. Faced with this sudden threat, even your once friendly neighbors seem to have turned against you as they withdraw to their keeps to defend their own frightened kingdoms, focusing on their own villages and tower.

Your kingdom is at siege by the living dead. You raise troops, build walls, lay traps, prepare magical spells and even wake your pet dragon. Hopefully they can be slowed, or if you're devilishly crafty, they can be turned toward those traitorous adjoining kingdoms. In this battle, your best asset is your brave and proud hero, who stands ready to slay those piles of walking bones. Alas, he can't fight everywhere, so if things get truly desperate, you could offer them your treasure to get some relief.

The ivory invaders want somewhere to call their own to live out their death in peace, and they have their eye sockets on you! Will you hold out, or will your home become the retirement village of the damned...?

Bad Bones is a game in which you must survive an invasion of ever more numerous and dangerous skeletons. The invasion cannot be defeated, so you must outlast your opponents to win the day. At your disposal are a range of weapons that defeat, slow, or even deflect the skeletons towards the other players. The game ends when one player's tower or village is wiped out.

A game turn takes place in four phases:

1] Hero Movement and Combat: Move your hero and eliminate the skeletons from the destination square.
2) Trap Placement: Place or remove traps on your personal board.
3) Skeletons Move: Move the skeletons forward, damaging your tower or your village if they move far enough.
4) Skeletons Spawn: Place new skeletons among the streams and on the edges of the player boards.

Each phase happens simultaneously for all players on their own player board, which means a game with up to six players can take only thirty minutes. Multiple copies of the game can be combined to play with as many players as you have space for, and the game can also be played solo. The rules are simple to explain and understand, with several strategic variations for experts.