Party Game

Trivial Pursuit

Trivial Pursuit is the original trivia game that started it all.

Each player has a circular playing piece with six pie-shaped holes. The goal of the game is to collect a pie in each color. The colors correspond to different question categories.

The board consists of a circular track with spaces in seven different colors. Six of the colors correspond to question categories while the last color gives a new dice roll. Six spaces along the track are "pie spaces", and from these there are "spokes" of track leading to the middle of the board.

Players roll a die and move along the track in any direction they like. When a player stops on a color they get a question of the appropriate category. If the player answers a question correctly while on a pie space, they get a pie of that color (assuming they don't already have it). A correct answer on another square allows the player to roll again.

Once the player has one pie in each color, she can move along the spokes to the middle of the board to win the game.

MindTrap

Two teams try to solve logical riddles and moves on a board (which actually is a paper from a block with a "racing track"). Each time team comes up with the right solution they may move one step and demand another question or throw a die (0-3) and let the turn continue to the other team.

A sequel to the game is MindTrap II.

Game of Things...

Things... is a party game where everyone writes a response to a particular prompt, such as "Things... you shouldn't put in your mouth," and the players then try to guess which player wrote which response.

A reader is chosen. This reader reads aloud a Topic Card. The players all write a response, fold up the slip of paper and turn it in to the reader, who reads them aloud once and then a second time. The player to the left of the reader has to guess who wrote which response. This is all done from memory, without benefit of taking notes or having the responses read again. If the guesser is correct, he or she continues guessing until incorrect, at which time the player to his/her left tries guessing. Players whose responses were correctly identified are eliminated and cannot make guesses. The round ends when one player has not been matched to a response.

1 point is awarded for each correct guess. 6 points are awarded to the person who successfully avoided detection. The job of reader passes to the left. When everyone has been reader once, the game ends. High score wins.

Facts in Five

Part of the 3M Bookshelf Series.

Five cards are drawn. Each card contains a "class" and a list of "categories". A category is selected for each class and the players and five letter tiles are drawn. The players have 5 minutes to come up with an example that begins with each letter for each class/category.

2007 update: Now part of University Game's Bookcase Series. The game has been updated to remove many of the esoteric categories (foreign words, spelling, authors of ______ descent). It's now much more a test of pop culture trivial knowledge and there is no longer the option to select a category only. One must now pick a Category and Topic (the term 'class' was removed). Also, the letter distribution was updated. The box indicates that this edition is copyright 2006.
Contents:
-56 cards
-52 letter chips
-Master Score Pad
-Playing Card Sheets
-Sand Timer(5 minutes)
-Plastic Storage Tray
-Rules(inside lid)
-How to Score Sheet