Party Game

Crap or Slap! What Would You Do?

Crap or Slap! What Would You Do? tests each person's ability to tolerate the strange, the frightening or the annoying. How would you react if... "You wake up in the middle of the night and find a giant tarantula crawling on your bed" or "A vampire starts to sparkle"? The game comes with 250 cards, both containing a situation and a reaction. Active player picks a situation (or a reaction in round 2) and you try to figure out how that person would react (or which situation would prompt that reaction in round 2).

Jenga Max

Jenga Max is a dexterity game similar to but different from Jenga. Players take turns attaching plastic pieces to the top of a tower. There are different ways of attaching pieces together, and if an added piece disturbs the balance of the tower, it will fall down and the player loses. The winner is the last play who successfully placed a playing piece.

Scattergories

"The Game of Scattergories," published in 1988 by Milton Bradley, is a great game for any group to play. In the game each player fills out a category list 'with answers that begin with the same letter.' If no other player matches your answers, you score points. The game is played in rounds. After 3 rounds a winner is declared, and a new game can be begun.

Similar to:

Facts in Five

Super Ker Plunk!

"Ker Plunk is the game where you take your pick and pull a stick. If all the marbles fall, you lose it all! You're only sunk if they go...Ker Plunk!"

This classic game of skill can be learned in seconds, but it offers a fun test of hand-eye coordination that is challenging to people of all ages and skill levels. As a result, Ker Plunk was a popular favorite among skill-game enthusiasts throughout the 1960s and '70s.

The game consists of a clear plastic tube, 30 thin sticks, and 32 marbles. Play begins with the players inserting the sticks through the tube and then pouring the marbles into the top of the tube. The sticks act as a web that block the marbles at the top of the tube. At this point, the players begin to carefully remove the sticks one by one. The goal is to get the stick out without making any of the marbles sitting on top fall through. If any marbles fall through, the person who made them fall collects them. Once the last marble has fallen, players count their collected marbles, and the player with the fewest marbles wins the game.

Ker Plunk was first published by the Ideal Toy Company in 1967, then later by Mattel and finally by Tyco in 1991. Mattel also published a variant of this game called “Super Ker-Plunk!”, which is the very our library carries.

Its a Super Spin on the Classic Marble Game! Offers lights and sounds!

Note: This game is available by request only and requires having a membership to play.
See game associate for details.