Party Game

Codenames

Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.

In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin.

Codenames: Win or lose, it's fun to figure out the clues.

No Peeking!

A game of blind man’s bluff based on shape recognition.

Made by Ravensburger in 1982 for 1-4 players Ages 4 - 8.
A slightly altered edition in a smaller box with only two masks was published in 1986.

Contents include: 60 shapes, 4 different masks, 1 bag, plastic storage tray, and the instructions.

OBJECT: players try to identify various different shapes using their sense of touch, or using their memory. There are four different games that you can play and instructions for them.

Whoonu

Your dad likes poodles more than pickles? Your best friend likes bubblegum more than museums? Whoonu! In Cranium Whoonu, you're sure to have unforgettable fun as you reveal your favorite things, share hilarious stories, and bond over surprising connections. You'll be amazed at what you'll learn about your friends and family ? especially those you think you know best!

Cranium Whoonu is easy to learn and quick to play, so it's the perfect game for any occasion. And best of all, it's just as fun to play with people you've known for 5 minutes as it is with people you've known forever. For 3 to 6 players, Ages 8 and up

What's in the box? 300 game cards, 36 scoring tokens, and a secret envelope.

Taboo

Taboo is a party word game. Players take turns describing a word or phrase on a drawn card to their partner without using five common additional words or phrases also on the card. The opposing partners watch a timer and use a buzzer to stop the game, buzz the player describing if one of the five off limits words or phrases is used, or the describing player makes any gestures. The describing team gets a point for each card they guess successfully and the opposing team gets a point for each card they pass on, make gestures on, or lose for saying one of the off limits words or phrases. An excellent party game!

Mad Gab

From the game box:

Read a group of simple words aloud, like "ASK RUDE ARRIVE HER". Do you "hear" the answer? Try saying them again. Sound familiar? Quick, the timer's tickin'. Did you hear yourself say "A Screwdriver"?!

You and your teammates have 30 seconds to sound out three puzzles. Guess right and snatch that card! Miss it and the other team can steal the point!

O.K., the timer is set, the card flipper is loaded, and everyone's ready for a laugh riot! Just remember, that when it comes to scoring points in MAD GAB...

"It's Not What You SAY, It's What You HEAR!"