Animals

Neko Syndicate

The sushi production and distribution in the city of Mininogata is controlled by several feline clans. Leading those clans is the Kumichō, supreme leader of the syndicate, but he is now an old cat and soon will have to decide who will succeed him.

In Neko Syndicate you will lead one of those clans and you will prove the Kumichō who deserves to inherit his position, building an efficient chain of command and fulfilling the great amount of sushi demanded by the population. In addition, you will be rewarded if you are the fastest to achieve the missions by the Kumichō.

During the game you will build and walk down a card’s pyramidal structure which represents both a city district under your control and your chain of command. This pyramidal structure will be used as a board and action tree which will allow you to cook sushi and transport it into different delivery zones, trying to achieve the missions by the supreme leader. You will have 15 turns to obtain as many prestige points as possible to please the supreme leader Kumichō and, therefore, win the game.

Neko Syndicate is a "Thinky-filler" by Dani García, featuring an innovative tableau building mechanic where cards are both the actions and the goals to achieve: fast set-up, simultaneous play, low interaction and brain burner in a 30 minutes easy to play hard to master beautiful game.

ICECOOL Wizards

ICECOOL WIZARDS is a flicking game in which you explore the penguin school of magic, study to become a great wizard, and finally prove your skills by completing challenging exams!

Players take turns flicking their penguin figures around the board and collecting lesson cards that will provide magic points at game's end. Lesson cards can also be traded in for exam cards that provide even more magic points or used as spells for special abilities.

At the end of the game, the player with the most magic points wins.

Long Cow

Long Cow is the moo-mentous card game of competitive cattle construction! Build cows by collecting heads, tails, and middles from the deck. The longer the cow, the more points you score. Bolster your barn with holy cows, robot cows, and even a cross-bred Franken-cow — but make hay before your herd is hit by a tornado, or worse, an alien abduction! Round up the biggest bovines and party like the cows came home!

Rewild: South America

Rewild: South America is a unique, medium-weight, card-driven, engine-building board game for nature enthusiasts with a heart for wildlife that can be enjoyed in 45-60 minutes.

The thematic focus of Rewild is on the fauna and flora of the South American ecoregions Caatinga, Gran Chaco, Cerrado, Pantanal, Amazon rainforest and Atlantic rainforest. These 6 ecoregions and all their inhabitants exhibit diverse interrelationships and dependencies. One of the core concerns of game author Bruno Liguori Sia, who lives in Brazil himself, was to depict and convey this complex network in a game.

In terms of game mechanics, Rewild has a straightforward foundation. On their turn, each player plays a card and chooses one of two depicted actions. After carrying out this action, the player can attract animals and plants on display to their ecosystem. As soon as a player has 8 (or 9) face-up animal cards in front of them, the end of the game is triggered.

However, you shouldn't be fooled by this essentially simple basis, as every game of Rewild features countless decisions and plays differently every time due to the enormous variety of cards. Questions that players are faced with include:
How do I generate enough resources (water, minerals, seeds) to expand my ecosystem? Where do I place which biomes so that their effects optimally promote the expansion of my ecosystem? Do I focus on one biome or several? Would it make sense to upgrade my existing biomes?
When do I get all my action cards back into my hand to have more options and resources available again? Do I do this once, twice or even three times and what are my opponents planning? Will I still have enough time to play all my cards in time for them to count towards the effects of my animal cards?
Which animal and plant cards do I bring into my ecosystem to create an optimally linked ecosystem that generates as many victory points as possible? Are there any cards with immediate effects that would be interesting for a retrigger? Do I keep an animal species until the end, or do I immediately generate points by making it the target of a predator?
The player who best answers and masters all these questions in a game of Rewild receives the most victory points and wins the game.

Echoes of Time

In a fantastic and untouched land, four factions govern different aspects of this world: the ocean depths with their dark abysses, the gentle hills with windy meadows and protected forests, the vast and endless expanses of the night skies, and the mysterious and unexplored underground tunnels.

An ancient and powerful energy flows through these places, concentrating in hidden, inexhaustible sources. Controlling this power allows one to bend to their will life's most important aspect: time, and the rhythms it imprints on the environment and every being.

Echoes of Time is a strategic game for 2-4 players in which you attempt to create the best-equipped fellowship of characters from different factions to conquer the sources of power. Try to control and modify the flow of time to outshine your opponents. The game includes more than one hundred cards with unique effects that you will use to build a new deck each game, and a "sliding tile" system guides you in managing the time needed for your cards to become usable, while simultaneously controlling the activation rhythm of their effects.