Animals

BOOoop.

A deceptively cute, deceivingly challenging & SPOOPY abstract strategy game for two players.

Every time you place a kitten on the bed, it goes “boop.” Which is to say that it pushes every other kitten next to it one space away. Line up 3 kittens in a row to graduate them into cats… and then, get 3 cats in a row to win.

But that isn’t easy with both you AND your opponent constantly “booping” kittens around. It’s like… herding cats!
And now, things just got boopier and spoopier -
with NEW Ghost Cats that float between the spaces. And so scary, cats will leap right over each other to get away!

Approachable but challenging abstract game following the incredible success of the original "boop" as a limited seasonal game.
Features a new quilted, fabric board that lays over the back of the box, completing the minature bed playing surface. 34 adorable wood cat and kitten playing pieces!
NEW Ghost Cats can boop cats over other pieces as they move across the board between spaces.

—description from the publisher

After Us

2083. Humankind died out decades ago, leaving behind mere vestiges of its time on Earth. As time went by, nature reclaimed land all over. In this resurgent world, apes have kept evolving. They've been gathering in tribes, growing, mastering human items, and advancing in their quest for knowledge. As the leader of such a tribe, you need to guide it towards collective intelligence.

After Us is a deck-building and resource management game featuring an original and intuitive combo system in which players are each leading a tribe of apes. Starting only with tamarins, they combine their cards each turn to collect resources and gather victory points, attracting new apes into their tribe along the way: powerful gorillas, resourceful orangutans, versatile chimpanzees, and wise mandrills. The first player to obtain 80 points prevails in the race to collective intelligence — and wins the game.

— description from the designer

Great Western Trail: New Zealand

In Great Western Trail: New Zealand, you are a runholder — that is, the owner of a sheep station — on the South Island of New Zealand at the end of the 19th century. Recent years have seen your family farm prosper by diversifying your breeds of sheep and by increasing the value of your wool.

With the dawn of the new century, new challenges have arisen. You must acquire new and improved breeds of sheep to ensure the prosperity of your family business and the laborers who work for you.

My Lil' Everdell

Introducing the best board game for little fans of Everdell, My Lil Everdell. Join Chip, Sweep, and the other kids of Everdell to build the most spectacular make-believe city anyone has ever built. This easy to learn worker-placement and tableau building game will provide family fun while getting the lil’ ones' brains a buzzin’, improving focus and enhancing young learner skills. Climb across the rope bridge, watch out for the dragon’s den, and join us in the fort for the latest addition to the award-winning Everdell line, My Lil Everdell.

—description from the publisher

Honey

Lots of busy bees, flying from one flower to the next, in search of nectar to make their delicious honey. In the game Honey, nectar drops are distributed to different flowers; more precisely, the drops are dropped in a tube under each flower. Players have to remember which flower has how much nectar to be able to collect a lot. But even if they are not sure, every time nectar is dropped into a tube they can hear if a drop of nectar falls into an empty tube, or onto few or many other drops, thus giving them an audio clue to lucrative flowers. In a second step they move from flower to flower, collect the drops and try to fill their personal honey jar first, to win the game.

A clever mix of mechanisms and a beautiful 3D set-up, plus audio clues mitigating the memory factor and giving equal chances to kids and their older siblings or parents – all of this makes Honey not only sweet but delicious.

—description from the publisher