Science Fiction

Space Pirates

Raumpiraten

The new game of the Dungeon Twister creator.

In deep space all players are pirates on the run for merchants with precious load.
All fight to become the most famous pirate of the galaxy and be first to own a space station.

Variable game tiles, and merchant markers that are flipped dexterous guarantee variety.
Included are 4 modeled space ships.

Infinite City

A rich new world has opened up. Resources are plentiful, the economy is booming, and the capital city of this new world is expanding like never before! Even though many corporations scramble to stake a claim in the exploding prosperity, only one can claim ownership! Who will take over the Infinite City?

Will you place the capital next to the port, claiming both as your own? Will you use the transit station to move another player’s military base out of the way, or place your embassy to steal his temple? Will you try for a greater area under your control, or move to capture key buildings?

Infinite City is a standalone tile game in which players become the leaders of corporations building an ever-sprawling city, maneuvering to control the largest districts while holding on to the most valuable buildings.

Infinite City uses tiles to represent buildings, and colored pegs to represent control by players. The tiles are mixed, five tiles are dealt to each player, and five tiles are placed face down in the shape of a cross at the center of the play area. On their turns, players play a tile face up adjacent to one of the five starting tiles or a previously played tile, play one of their colored pegs on the tile, and follow the instructions on the tile. These instructions may lead to playing additional tiles, drawing tiles, moving tiles previously played, turning face down tiles face up, taking tiles from opponents, preventing actions or even exchanging hands of tiles with other players. When players finish their turns, if they have less than five tiles in their hands, they draw additional tiles so that they end their turn with at least five tiles.

The game ends when one player places the last of his colored pegs, or the fifth Power Station tile is played. Each player is awarded points for contiguous groups of at least three tiles controlled by him at a rate of one point per tile. Some tiles have a point value number in the corner; players receive the number of points indicated for such tiles that they control. Also, some tiles have silver rings; the player controlling the most of these receives one point per such tile.

The player with the most points wins.

Railways Through Time

Railways Through Time is an expansion for Railways of the World. It requires the pieces, tiles, money, trains, bonds, and rules of the original game, but comes with an innovative board that takes the Railways of the World family in a whole new direction by introducing a third dimension: time.

This rules of this new expansion follow the basic gameplay and pick-up and deliver mechanism of the Railways of the World series but introduce the idea of time travel between different eras.

A similar concept was released as an expansion for Age of Steam, called Age of Steam Expansion: Time Traveler.

Halo Interactive Strategy Game

Halo is one of the most recognizable and successful video game franchise of all time and boasts a tremendous worldwide presence that continues to grow," said Trevor Drinkwater, President and CEO of Genius Products. "Fans of all ages are going to love this extension of the popular brand that offers endless game play. B1 Games has created an incredibly innovative game that mirrors the hit franchise and will truly resonate with fans."

Featuring the same premise and characters as the video game - including Master Chief, A.I. and Covenant - the 'Halo Interactive Strategy Game' offers a modular board that can be re-configured to create a virtually limitless game play experience. In recreating the video game's signature three dimension graphic design, the game pulls fan-favorite elements from Halo 1, 2, and 3 along with music from the video game's award-winning soundtrack and features unseen exclusive DVD content to enhance game play.

In the game, players will command armies of three-dimensional collectible character pieces for two different levels of play: Heroic for faster, more casual game play and Legendary for more strategic advanced gamers. Fans can follow story lines that expand the Halo experience in Campaign mode or go head-to-head in interactive battle sequences with Slayer or Capture the Flag modes. The battle options are endless with future add-ons of new adventures, vehicles, characters and weapons to expand the experience.

'The Halo: Interactive Strategy Game' is suitable for ages 10+ and will be available at retailers nationwide.

High Frontier

In the near future, nanofacturing techniques will allow incredible new materials to be built atom by atom. But they can only be built in the zero-gravity and high-vacuum conditions in space. Various private and government enterprises race to establish a buckytube mechanosynthesis factory on a suitable carbonaceous asteroid. To do so, they accumulate tanks of water in orbiting fuel depots, to be used as rocket propellant. Also needed are remote-controlled robonauts to do the grunt work.

The key to success is water in LEO (low Earth orbit). At first, water will be expensively upported out of the deep gravity well of Earth. But for a third the fuel and energy, water can be supplied from Luna, the moons of Mars, or other nearby hydrated objects. Extracting resources at the work site is called In-Situ Resource Utilization (ISRU). Whoever develops ISRU technology able to glean water from space rather than Earth will gain the strategic high ground to make money through exoglobalization.

Now in its second edition. The second edition expansion (aka High Frontier Colonization) is now available for preorders with an expected publication in the summer of 2013. (this expansion is compatible with the 1st and 2nd editions).