Science Fiction

Galactic Emperor

Galactic Emperor is a fast paced empire-building game of exploration, conflict, and struggle for dominance. The last Galactic Emperor has met with a sudden and quite fatal accident. Now there is a power vacuum in the galaxy, and you’re one of the Planetary Dukes who wants to fill it. Each player controls a space sector with a home planet, and for a time, shares the power of the galactic throne. During the fight for control, the central Omega Sun is heading toward collapse… a cataclysm that will only accelerate the chaos!

The game plays over several rounds, and within each round, the roles players choose determine what happens next. There are 7 different types of roles: Explorer, Steward, Merchant, Engineer, Warlord, Regent, and Scientist. All players get a turn to act during each role. Players discover planets, gain resources, build ships, and attack space fleets in a desperate effort to grind foes into cosmic dust!

The player with the most victory points at the end of the game wins, becoming the ultimate Galactic Emperor!

Mecanisburg

Mecanisburgo is a Sci-Fi 2-6 player themed game that lasts 120-150 min. It's set in an alternate present in which all the predictions of classic sci-fi (Asimov, Conan Doyle, Clarke, etc) have turned true. Mecanisburgo is the megalopolis capital of the world, where the struggles of the biggest corporations take place. Players control these different corporations, each with different special abilities.

The game lasts 4 turns and whoever has more victory points is declared winner, unless a sudden victory has happened before. This can happen because of fulfilling alternate victory conditions that change from one game to another, or satisfying some character's victory conditions. A third path to victory is for the last corporation (in VP) to become a global threat that must be stopped by the rest of the players.

MegaCorps

From the Z-Man Games website:

"MegaCorps is a game of economic domination. You control a MegaCorp — one of the six enormous conglomerates that dominate economic and political life in the mid-21st Century. You control industries, manipulate governments like puppets, and even wage war to open new markets. You win by making more money than the other MegaCorps.

A player chooses industries in countries, hoping for big payouts by having less competition in the industry. But if you own an industry and want to build the same industry in another country you will need to get permission. Of course, you can try to take over the country first then build in there, using the force of countries you own and mercenaries you have or with those you can persuade allies to contribute.

The type of government a country is can also have an effect on what you buy (or what you keep!). Kleptocracies can steal ownership of your industry. Dictatorships can nationalize an industry to shut you out. Democracies can buy you out."

Skyline 3000

Players represent corporations competing to assemble city buildings in their orbiting plants and install them onto specially-prepared platforms in the city districts. Each player wants to construct the most living space in the blocks that feature the most desirable improvements (Greenspaces, Spaceports, and Megamalls). Players can also erect Billboards at a loss, to entice customers and to reserve space for future construction. At the end of four rounds of play, the player who has earned the most points is the most successful developer and the winner of the game!

Dust Tactics

The year is 1947. Throughout the world, three major superpowers fight to claim exclusive control over a revolutionary source of power: Vk. Elite troops and massive combat robots wage violent battles to control these energy reservoirs...

Dust Tactics is a tactical miniatures board game for 2-4 players. In an alternate 1940s reality, alien technology fuels gigantic machines of war as the forces of the Axis and Allies clash over rare mineral deposits that could inevitably decide the outcome of the war. With over 30 highly detailed miniatures, nine double-sided terrain boards, 12 custom dice, unit cards, terrain, and plastic scenery, Dust Tactics delivers everything you need to wage battles in the immersive world of Dust.

A deep and engaging game setting, featuring stunning artwork by Paolo Parente, will draw players into a world desperately at war... and the highly detailed miniatures only add to this immersion. Eight included scenarios and nearly limitless customization ensures hundreds of hours of replayability, while scalable rules offer a satisfying experience for players of all levels.

• Over 30 highly detailed miniatures
• Nine double-sided boards to customize your own battle
• A deep and engaging setting
• A battle book including eight unique scenarios
• Quick-start rules to get into the action quickly