Science Fiction

Theseus: The Dark Orbit

Theseus: The Dark Orbit puts players in the heart of a conflict between five factions trapped on a space station in deep space. Only one can survive...

Command the marine forces! Use deadly weaponry, setting traps and mines in corridors to defend the human race.

Command the alien race! Use secret passages and ventilation ducts to launch surprise attacks and grow small aliens to take control of the station.

Command the scientists! Use computers and technological devices to gather data and record information about other inhabitants of the station.

Command the Greys race! Use their mind powers to control the enemy and use them for your own purposes.

The fifth faction? It's a mystery. It's precisely why you made the trek to Theseus, and it's precisely why you will die...

In Theseus: The Dark Orbit, players move their pawns around the space station and activate the abilities of different rooms. Every move you take changes the movement possibilities of your opponent. On your turn, you need to think about which room you want to reach and (in addition) how to mess your opponent's movement, which leads to great choices and meaningful decisions.

Rooms abilities change during the game as players install trait cards that give rooms new abilities and skills. Players create Theseus during gameplay by placing traps, smart guns, secret passages and many other features. In every game Theseus looks different; in every game it's deadly for you in a new way...

Rules for team play allow players to engage in incredibly emotional 2-vs-2 battles. With perfectly balanced factions, players will be able to fight engaging and deadly battles as a teams. Each faction has a unique deck of cards, and before the game starts, you discard ten cards from the deck. In basic mode you discard at random, while in tournament (master) mode you choose cards and build your deck. With five factions and 110 cards, the game can provide years of unique experiences.

Antarctica

In a distant time – so far in the future that either global warming or technical progress is so advanced that windmills are going swimmingly in the antarctic climate – the rising sea level and increased resource consumption has driven mankind to increase investment in polar research. The Scientific Committee on Antarctic Research sees an increasingly creative interpretation of the Antarctic Treaty System.

Your objective in Antarctica is to develop research centers in Antarctica and to mine resources – for research purposes only, of course. The sun orbits Antarctica counter-clockwise, and each ship it thaws moves on for scientific progress. At the end of the game, victory points for all kinds of majorities are granted. Will your consort be the one that gained a fortune ... er, has done most to rescue mankind?

Turn order is determined by the sun. Whenever it shines on one of your ships, you may erect buildings, recruit new scientists, build more ships, or do scientific research. The game ends when all buildings have been erected, or when one player has placed his last scientist.

Apocalypse Chaos

We are in grave danger. Enemies are swarming around the ship, and they will not go down without a fight. We'll have to work together in order to get out of this one alive. We're going to need a plan, and we need it fast. Let's not let these...things...outsmart us, outnumber us, and certainly not outshoot us! I need you all to do what you do best. Got it? Let's do this!

In Apocalypse Chaos, your ship has been surrounded by a hostile alien race and the situation looks dire, but you and your crew ain't going down without a fight! You must work together to contest the onslaught of enemy forces, recover items of scientific interest, rescue the innocent, escape imprisonment, and destroy the alien leader.

• An action-packed cooperative experience for you and your friends to conquer.
• Modular components allow players to craft their own missions.
• Includes a campaign of scenarios to test your courage and inspire your creativity.

Doom: The Boardgame Expansion Set

Doom: The Boardgame Expansion Set promises to dramatically expand and improve the basic game. It includes 36 new figures, including new Invaders (the famous cacodemons from the first Doom game, zombie commandos, winged cherubs, revenants, and maggots) and three new marine types.

The expansion also includes a brand new Invader deck that can be used instead of the old one, new map pieces that include airless terrain, rules for competitive deathmatch and capture the flag games, new marine skill cards, and special cards that allow players to tune the difficulty of the game to their liking. New equipment, weapons (the Soul Cube), terrain features, replacement "Dud" cards that rebalance the original game, and an assortment of tokens for the new scenarios round this expansion out.

Doom: The Boardgame

"Attention all Marines! All UAC personnel be advised. There has been a code red security breach in the dimensional gateway research facility here at the Union Aerospace Corporation’s Mars base. We are under invasion. I repeat, we are under invasion.

Report immediately to central command. If you are isolated from the main facility, seek out other marines, form squads, and engage the invaders with whatever means possible. The weapons at the Mars base are limited, but should be sufficient for neutralizing the invaders."

In Doom: The Boardgame, demonic invaders have broken through from another dimension into the Union Aerospace Corporation’s Mars base. Marines have been deployed to the base to protect UAC personnel and destroy the invaders. Up to three players will take the roles of heavily armed and highly trained marines, while one player will control the legion of demonic invaders. In the game, the marine players explore the claustrophobic rooms and corridors of the Mars base, attacking monsters, picking up new weapons and equipment, and working together to complete specific mission objectives.

The heart of Doom: The Boardgame is the scenario. Before every game, a scenario must be chosen. Each individual scenario will tell you how to set up the game, explain any special rules, and describe the specific objectives you must achieve in order to win the game. You will find several ready-to-play scenarios in the Doom Scenario Guide.

Doom: The Boardgame is a game for 2 to 4 players Ages 12 and up, playable in 1 to 2 hours, based on the groundbreaking DOOM computer game by id Software.

Expanded by

Doom: The Boardgame Expansion Set