Party Game

Wavelength

Wavelength is a social guessing game in which two teams compete to read each other's minds. Teams take turns rotating a dial to where they think a hidden bullseye is located on a spectrum. One of the players on your team — the Psychic — knows exactly where the bullseye is, and draws a card with a pair of binaries on it (such as: Job - Career, Rough - Smooth, Fantasy - Sci-Fi, Sad Song - Happy Song, etc). The Psychic must then provide a clue that is *conceptually* where the bullseye is located between those two binaries.

For example, if the card this round is HOT-COLD and the bullseye is slightly to the "cold" side of the centre, the Psychic needs to give a clue somewhere in that region. Perhaps "salad"?

After the Psychic gives their clue, their team discusses where they think the bullseye is located and turns the dial to that location on that spectrum. The closer to the center of the bullseye the team guess, the more points they score!

Forsaken Forest

A group of travelers has awakened an Ancient Evil.

Little do they know, some of those who travel among them have already been Corrupted.

Forsaken Forest is a team-oriented Social Deduction horror game set within a mysterious forest which has been warped by dark magic.

The goal of each player is to navigate to their team's hidden Destination, or to kill all of the opposing team's players. However, the Villagers begin the game without knowing who is actually on their team, or where their Destination is located within the forest.

The evil Forsaken have perfect information and will do anything to mislead their opponents.

On the path to victory, players will need to gather information, manage their resources, gain the trust of their fellow travelers, and fend off the evils of the night!

Just remember that not all who Wander are truly lost!

The Rules Book
https://forsakenforest.com/wp-content/uploads/2019/11/New-Forsaken-Fores...

New York Slice

Game description from the publisher:

You've just been given a shot at being the head chef at the prestigious New York Slice pizza parlor. Now you and your fellow pizza chef wannabes have to make the most amazing pizzas...one slice at a time!

In New York Slice, each player slices pizzas into portions, giving their opponents first choice, while they take the leftovers. There are a dozen kinds of pizza to work with, from veggie to hawaiian to meat lover's, and each player decides if they want to eat or keep some of the slices, building the best collection of pizzas possible!

Each time a player slices a pizza, there's a different special to go along with it, whether it's allocated to one of the portions or placed on its own. Specials provide the player with special powers or points, such as calling dibs on a slice before the pizza is divided, getting one of the normally-out-of-the-game "mystery slices', having an opportunity to "sneak a slice" by moving it from one portion to another when they choose, and many more—there are 14 different "Today's Specials" in the game.

Some slices have anchovies on them (yuck!), which are worth negative points to anyone who collects them — but anchovies might show up on different pizza types you're collecting, so in order to have the majority of a type, you just might have to collect one with anchovies on it!

If you tie another player for the most slices of a type, neither of you gets any points — but a bunch of slices have two types of pizza on them, with each combo slice being worth half a slice of each type, which is great for breaking ties.

Most slices have pepperoni on them, which you can eat for points (instead of collecting to go for the majority of each slice type).

Letter Jam

Letter Jam is a 2-6 player cooperative word game where players assist each other in composing meaningful words from letters around the table. The trick is holding the letter card so that it’s only visible to other players and not to you.

At the start of the game, each player receives a set of face-down letter cards that can be arranged to form an existing word. The setup can be prepared by using a special card scanning app, or by players selecting words for each other. Each player then puts their first card in their stand facing the other players without looking at it, and the game begins.

The game is played in turns. Each turn, players simultaneously search other players’ letters to see what words they can spell out (telling the others the length of the word they can make up). The player who offers the longest word can then be chosen as the clue giver.

The clue giver spells out their clue by putting numbered tokens in front of the other players. Number one goes to the player whose letter comes first in the clue, number two to the second letter etc. They can always use a wild card which can be any letter, but they cannot tell others which letter it represents.

Each player with a numbered token (or tokens) in front of them then tries to figure out what their letter is. If they do, they place the card face down before revealing the next letter. At the end of the game, players can then rearrange the cards to try to form an existing word. All players then reveal their cards to see if they were successful or not. The more players who have an existing word in front of them, the bigger their common success.

—description from the publisher

Paranormal Detectives

You open your eyes to discover the most horrible truth of a lifetime... It has just come to an end and you are a ghost, floating in the air! Terrified, you look at your own body. A group of strange individuals have gathered around your mortal remains, watching it closely with sparks of fascination in their eyes. They want to communicate with you to discover how your life ended. You need to talk to them and reveal the truth so the culprit can be judged!

Paranormal Detectives is a deduction party game. One player takes the role of a Ghost. All other players work as Paranormal Detectives and need to discover how the victim died. Using paranormal abilities they will communicate with the Ghost, asking open questions about the details of the crime. The Ghost answers in a variety of ghostly ways - by arranging a hangman’s knot, playing chosen tarot cards, creating a word puzzle on a talking board, drawing by holding the hand of a detective and many more!

At the beginning of the game, the Ghost player receives a story card with a full description of the murder. Each card depicts all the details of the case. Each Detective receives asymmetrical, pre-constructed set of interaction cards, player investigation sheet, and a player screen.

On their turn, each Detective asks the Ghost any open question they want and plays a single interaction card. The card implies the way the Ghost may answer the question. There are 9 different interactions total, most of them giving information to all Detectives. Since Detectives may ask any open questions and interaction cards vary, the game allows for lots of creativity for both the Ghost and Paranormal Detectives.

Detectives may try, twice during the game, to guess what has actually happened to the victim stating who was the killer, where did it happen, what was the motive, how was it done and what was the murder weapon. Then the Ghost writes down secretly on this Detective’s investigation sheet how many of their answers are correct.

The game can end in two ways:

If a Detective gives all correct answers. In this case, they win, together with the Ghost player.
If all Detectives run out of interaction cards. In this case, if no one has guessed everything correctly then, whoever guessed correctly the most information is the sole winner of the game!