Crowdfunding: Kickstarter

Corps of Discovery: A Game Set in the World of Manifest Destiny

Lewis and Clark are tasked not only with exploring America, but with ridding the land of numerous invasive monsters that have appeared.

Corps of Discovery: A Game Set in the World of Manifest Destiny is a co-operative deduction game in which players each take the role of one of the crew on the expedition and set out to explore the land. The game board allows for different maps to be inserted into it, so you have many adventures ahead of you.

In addition to finding and killing monsters, you must also complete numerous daily challenges that require specific resources that you can find on the board. You have to use logic and deduction to reason out where the resources you need are located. Ally yourselves with Sacajawea and the indigenous people of the area to help you on your quest.

The game comes with two chapters: Fauna and Flora. Each has new mechanisms, a different goal, and new components to give each chapter a different feel.

—description from the publisher

How to Save a World

As one of the leading scientific researchers in the galaxy, you're in high demand. You've spent the last two years on Alarria, a small terrestrial planet several light-years from Earth. You've been studying the diverse indigenous fauna, and your field research has already yielded some incredible results. However, your days as a simple scientific researcher are about to end.

An asteroid roughly the size of a small country has been picked up on radar hurtling towards Alarria — a planet killer. Your research work has been put on hold as the greatest minds on the planet have been recruited to develop plans. Time is running out as each second brings the asteroid closer to Alarria. Where will you focus your efforts? Which plan has the best chance to succeed? There's no time to waste. If something isn't done soon, the planet itself might cease to exist. Three distinct plans have been set into motion, each with a razor thin chance of succeeding:

A powerful laser is tracking the asteroid's approach and will fire as soon as it comes within range in hopes of reducing it to a mere pebble.
An energy shield might be just enough to deflect the approaching asteroid, altering its course and saving Alarria.
In a final desperate attempt to preserve some of the unique species of the planet, an evacuation plan has been ordered. The nearby forest moon, Fortuna, has been tested and can support life, and thankfully it's out of the blast zone. You just need to move as many of the species as possible before impact.

How to Save a World is a worker-placement game with hand-building and resource management. Each turn, you assign workers to perform critical tasks or spend action cards to help advance your goals. At the end of each round, the projects will be assessed and the asteroid will move ever closer. Can you make the right decisions to avert disaster in this competitive science-fiction game?

—description from publisher

Undergrove

For over 300 million years, trees have traded nutrients with fungi in a vast underground network. Scientists continue to make new discoveries about this hidden world.

In Undergrove, you are a towering evergreen with an ancient symbiotic connection to the fungi in your forest. As new mushrooms appear, your options expand for converting nutrients and helping your seedlings. Using cube conversion, tile placement, area control, and a tiny bit of engine building, you’ll need to claim the most advantageous locations and optimize your actions to leave the best legacy in the forest. The player with the greatest number of successful seedlings, wins!

● Build a shared forest containing mushrooms with diverse abilities.
● Trade with the mushrooms to get resources based on the partnerships you’ve made.
● Place your seedings in the most advantageous positions to score the most points.

Inspired by real mycorrhizal trading networks. Shape the destiny of your forest with every decision!

-description from publisher

Potions of Azerland

In Potions of Azerland you will, you guessed it, make potions!

Gather resources from the forest, increase your knowledge in various potion types, go to the market to collect and trade goods, then make your potions to drink for unique powers or fulfill the orders of travelers who come to your town!

Potions of Azerland utilizes a unique simultaneous action selection mechanism where understanding the goals of your opponents in each round will give you the upper hand. Decide whether to drink your newly made potions for temporary boosts and prolonged powers or give them to an ever changing group of travelers for points and other bonuses. After 6 rounds the player who has garnered the most prestige will be the winner!

—description from the publisher

5-Minute Dungeon

5-­Minute Dungeon is a chaotic, co-­operative, real-­time card game in which players have only five minutes to escape the randomized dungeon. Communication and teamwork are critical to survival because there's no time to form a carefully considered plan — and no predicting what dangers lie ahead.

In more detail, players assume the role of one of ten heroes, each with special cards and abilities. Once the five-minute timer starts, the race is on to defeat all the monsters inside the dungeon. In order to defeat a monster, players must match symbols from their hand with ones on the monster's card. At the end of each dungeon is a powerful dungeon boss — and after the first boss is defeated, the campaign continues to the second boss. Each boss, and each randomized dungeon, gets harder until players reach the fifth and final boss.

There is a Standard Edition and a Dungeon Master Edition (Kickstarted Exclusive Cover).

Both Kickstarter editions includes:
- 2 New Bosses
- A Deck with 25 new cars [15 Doors + 10 Challenge Cards]
- A Baby Barbarian Figurine (with blood in the sword)