Crowdfunding: Kickstarter

Everdell Duo

In Everdell Duo, you either compete against your single opponent or play co-operatively with another player to earn the most points. You accomplish this by placing workers to gather resources, then use those resources to play cards face up in front of you, creating your own woodland city.

Cards may be played from your hand or from the face-up area on the board called the meadow. However, only cards touching the sun or moon token may be played from the meadow, and players move these tokens each time they perform a turn. Therefore, planning for and timing which cards you play is critical.

Each game you try to achieve various events, the requirements of which differ from game to game, making certain cards and combinations more important to pursue.

The game lasts for four seasons, then players add their scores to determine the winner. If you're playing co-operatively, check the requirements for the chapter you are playing to see whether you have won.

—description from the publisher

Critter Kitchen

It's Restaurant Week in Bistro Bay! Restaurants are competing in food challenges, while also planning an epic meal to impress a celebrity critic. As one of 1-5 players in Critter Kitchen, you'll send your chefs into the city to gather ingredients to create amazing meals and demonstrate that your restaurant is the best in town.

Each round, new random ingredients are placed in locations throughout the city. Players simultaneously and secretly plan which locations to send their three chefs to, hoping to collect the best ingredients. Some chefs are fast, but can gather only one item, while others can carry three items but arrive late. Rumors are also available at locations and provide guidance on what the critic desires.

Challenges revealed in rounds 1-6 offer the players opportunities to earn stars for crafting dishes with specific ingredient requirements. After round 7, the players must create an epic meal to impress the celebrity critic and cater to their appetites. A multitude of different critics, rumors, and restaurateurs mean every game is fresh!

—description from the publisher

Lords of Vegas

The Lords of Vegas 6-player base set is a new printing of the classic board game, expanded to support 2-6 players and including modernized graphic designs, plus all of the components from the Up! expansion.

In Lords of Vegas you start out with empty lots, build small casinos, and expand them as your bankroll grows. Your rivals can build next door, and they just might take you over with a clever paint job or a lucky roll of the dice. Buy, sell, trade, and gamble your way to the top as you build your empire along the storied Strip. Channel your inner casino mogul and build your piece of Paradise!

This new edition from the creators of the game features redesigned money, cards, tray, and more. All the rules and components are functionally the same as the classic edition, just with a fresh coat of paint in some cases. The new Lords of Vegas includes updated components and the 5 & 6-player expansion Up!, which lets players build their casinos in three dimensions, adding new stories as their towers compete for control of the sky. Here are some improvements in the new edition.

-Plays with 2-6 players.
-Contains 72 dice!
-Risers and the raise rule are included, at any player count.
-Streamlined property cards work seamlessly with Vegas, as well as the expansion boards for Americana.
-More reference cards with turn orders, replacing the less useful House and Player cards.
-Turn order has been streamlined based on years of player feedback.

Diatoms

Diatoms is a puzzly tile-placement and pattern-making game where players create their own microscopic mosaic, based on an obscure Victorian art form.

Hidden in the water all around us are tiny lifeforms known as “diatoms.” These microscopic algae cells come in a variety of exquisite geometric shapes and patterns. Their outer layer is made with silica, giving them a glass-like quality. Here at the Society for the Microscopic Arts, we collect these diatoms and delicately arrange them on slides into beautiful, tiny mosaics. As part of your induction into the Society, you will each create your own entry for today’s Exhibition of Microscopic Mosaics.

In Diatoms, you compete with your fellow players to collect and place diatom shapes into a mosaic form. You take turns placing tiles representing algae colonies. From that placement you earn diatoms of different colors and shapes. You then strategically place these diatoms on your personal board, taking care to consider how your arrangement will be scored at the end of the game. In the base scoring, you'll want to achieve matching colors, shape variety, and symmetry along your mosaic's central lines. Each time you play, you may also have a "guest" judge card that brings a unique scoring criteria to the game.

Diatoms also includes a solo variant where you collect diatom tiles as in the main game while trying to create a mosaic that fulfills specific requirements from mosaic commission prompts.

—description from publisher

Santorini: Pantheon Edition

NOTE: Pantheon Edition includes all material from the Golden Fleece expansion, as well as every promo card and many new cards. A lot of cards are revamped, reworked and rebalanced.

Santorini is an accessible strategy game, simple enough for an elementary school classroom while aiming to provide gameplay depth and content for hardcore gamers to explore, The rules are simple. Each turn consists of 2 steps:

1. Move - Move one of your builders onto an unoccupied neighboring space that is a similar level, up one level, or down any number of levels.

2. Build - Construct a building level adjacent to the builder you moved. When building on top of the third level, place a dome instead, removing that space from play.

Winning the game - If one of your builders moves from a lower level to the third level, you win. Or, if your opponent cannot move, you win.

Variable player powers - Santorini features variable player powers layered over an otherwise abstract game, with many thematic god and hero powers that fundamentally change the way the game is played.