Animals

Earth

Earth, the soil that supports and sustains our beautiful planet, Earth. Over thousands of years of evolution and adaptation the flora and fauna of this unique planet have grown and developed into amazing life forms, creating symbiotic ecosystems and habitats.

It’s time to jump into these rich environments and create some amazing natural synergies that replicate and extrapolate on Earth’s amazing versatility and plethora of natural resources. Create a self-supporting engine of growth, expansion and supply where even your unused plants become compost for future growth.

Earth is an open world engine builder for 1 to 5 players with simple rules but tons of strategic possibilities. With its encyclopedic nature and the enormous number of unique cards and combinations, every single game will allow you to discover new synergies and connections, just as our vast and fascinating world allows us to do!

—description from the publisher

Velonimo

The card game Velonimo allows you to depict the merciless struggle in the animal world for the distinctive and highly prized "petits pois-carottes" jersey rewarded to the best climbing cyclist. This trick taking game features ultra simple rules for an absolutely addictive play experience.

Goal of the Game: Race to the summit to score as many points as possible and win the covered jersey. To win a race, you must be the first player to get rid of all your cards. Racer cards may be played alone or in specific combinations of the same color or same value. There are also breakaway specialist cards which work alone to speed ahead of the pack.

Victory: The game has 5 rounds, each representing the ascent of a different mountain summit by riders in a cycling race. To win the round, yo need to get rid of all of your cards before any other player. Even if you are not the winner, you can still score points for your position. Keep playing until there is only one player left. At the end of each round, the player with the highest points total is the leader and received the coveted jersey. The player who receives the jersey at the end of the last round, after the final scoring, is the winner.

Birds of a Feather: Western North America

Grab your binoculars and your birding journal because it's time to hit the trails and see some birds. Choose a habitat each round to visit along the western coast of North America, and see what rare birds you can find. Don't forget to keep an eye on what your fellow birders are tracking down — they might just lead you to the bird that finishes your watch list and earns you extra points! Who will outsmart their opponents, spot the most birds, and be the best birder?

In Birds of a Feather: Western North America, you and the other players explore different habitats to spot birds. In the first round, each player chooses and reveals a card from hand, then marks off on their score sheet or the app the bird they played as well as all other birds played in the same habitat. The deck contains cards from five habitats, with some birds being more common than others. In the second round, you each play a card again, then you mark all birds in your current habitat as well as all cards played the previous round in that habitat. Apparently word spread about all the great finds! Remove all cards from the first round, then keep playing additional rounds in the same manner.

When each player has only one card left in hand, the game ends. For each ace bird you've seen in a habitat, you score 2 points; for each other non-common bird you've seen, score 1 point; and if you've seen all seven types of birds in a habitat, score 3 bonus points for a total of 10 points in that habitat. Whoever has the most total points wins.

Birds of a Feather: Western North America differs from Birds of Feather thanks to new graphic design and improved rules for two- and three-player games to make them more strategic.

The Way of the Bear

Long long time ago, before age of human, there were four bear clans who help the king to reign over Northeast Asia. The time has come for the king to decide who will be the heir to the throne. The clans send their princes to the world to acquire all the qualifications to be the next king. They travel from town to town and build sacred bear statues; they inherit knowledge of religion, education, military, and commerce in return. The new journey is about to begin. Who will succeed to the throne?
—description from the publisher

Summary of Game Play
1. Place the bear steles to acquire a knowledge token.
2. Pay the equivalent in number and color to the temples.
3. If a player has completed to collect tokens, the game ends.

The Three Little Wolves

Centuries after a famous story featuring three little pigs, the Swine family has learned a precious lesson and become the greatest landlord in the world. (They love houses!) The Wolf family, however, has become the best architects of all time. (They hate lousy houses!) The three little wolves now work for the Big Bad Pig to build all kinds of houses. Can you help the wolves build the highest house and find the best home for them?

Three Little Wolves is a family game in which each player needs to build three houses by playing cards from small numbers to large. The higher you build, the better the chance you can score points — but your fellow players might send their little wolves to live in your nice house for big points! Plans, disguises, and a pinch of luck in your hand are all you need to win the game!

In more detail, players take turns playing one card from hand to build one of the three houses — blue, green, and red — in front of themselves, then refill their hand to four cards. If the Big Bad Pig (BBP) is drawn, it rewards the tallest house at that moment, but if you can't keep the house tall enough at the end of the game, you will get punished. If you don't want to play a card, you can discard a card and send one of your three wolves to live in other players' houses for a chance to score points!

The third time the BBP rewards the tallest house triggers the end of the game. All players compare the height of their buildings, and the shortest of each color is knocked down by the BBP! Whoever scores the most points wins!