Wargame

Cinco de Mayo (2 de Mayo)

2 de Mayo is an abstract game of the terrible incidents that took place in Madrid on May 2, 1808. On that date, civilians in Madrid — and a few Spanish army units — rebelled against the French occupation troops of Napoleon.

2 de Mayo is a bilingual (English and Spanish) boardgame for two players, in which each player controls the forces of one side, either Spanish or French. The game lasts 10 turns and takes about 20-30 minutes to play.
Each turn is divided into four phases:
Preparation
Orders
Movement
Resolution
At the end of Turn 10, the French player achieves victory if all the Spanish forces have been eliminated, all the access areas to Madrid are French garrisoned and has not lost four or more cubes. If a French victory does not apply, the Spanish player wins.

Stratego

From the box:

The gameboard is your battlefield. You have an army of men at your disposal and six bombs. Your mission--protect your flag and capture your opponent's flag.

Secretly place your men, bombs, and flag on the gameboard with these objectives in mind. But remember your opponent is doing the same thing, so you must plan a defense as well as an offense.

Once the armies are in place, advance your men. When you're one space away from an enemy, attack. You and your opponent declare ranks. The lower-ranking man is captured and out of play.

You control your pieces and risk your men in battles where the strength of your enemy is unknown. The suspense builds as your men move deeper into enemy territory. Move with caution and courage. The next piece you attack could be a bomb. And when attacked, it could "blast" your man off the board and out of play.

The first to capture an enemy flag is the winner!

This game is similar to, and almost certainly derived directly from, the H.P. Gibsons (UK) game L'Attaque (1909). It is not exactly the same, but not far from it (numbered pieces, spy (same name) can kill the strongest piece but only when attacking, flag, bombs, etc.) These game in turn almost certainly draw on the classic Chinese children's game Dou Shou Qi.

Re-implemented by:

Stratego (Revised Edition) (aka Stratego Fire & Ice)
The Generals
Stratego: Legends
Stratego: Star Wars
Stratego: The Lord of the Rings
Ultimate Stratego
Electronic Stratego
Stratego: Marvel Heroes
Stratego: Star Wars Saga Edition
Stratego: The Chronicles of Narnia

and numerous others.

Similar to:

Admirals
Lu Zhan Jun Qi
L'Attaque
Batalj
Sharpe's Attack

Different Edition Complications
When first produced in Europe, the most powerful pieces had higher numbers. I.e. the Marshall (most powerful piece) was a 10, the General was a 9, and so on. The higher the rank, the higher the number.
When they introduced Stratego in the USA, the numbering was reversed, so the Marshall was a 1, the General 2, and so on. The 1st rank (most powerful) was 1, the second most powerful was 2, 3rd most powerful was 3....
Then, in 2000s Hasbro re-imagined Stratego in the USA and made a few changes. They reduced the number of pieces per side (from 40 to 30), added additional powers, and changed the numbering to reflect the European system.
This caused extreme consternation with many faithful American Stratego fans who preferred the 'old way'. (Actually the second oldest way, but whatever.) Many of these insist on playing Stratego with the 'Marshall 1 system'.
This wouldn't be a problem, except any and all discussions of Stratego are fraught with misunderstandings by those who are unaware of dual numbering systems! Keep this in mind when reading information about Stratego.

Conquest of the Empire

This game is a remake of the 1984 classic that was part of Milton Bradley's Gamemaster Series. In this game you are one of many Roman generals vying for power in Imperial Rome, employing legions, cavalry, and catapults to reach your objectives.

This version of the game has two sets of rules, one set similar to the original version (except that it has fixed the broken catapult rules) and a new set of rules based on Martin Wallace's Struggle of Empires.

Re-implements:

Milton Bradley's Conquest of the Empire (1984)

Dust Tactics

The year is 1947. Throughout the world, three major superpowers fight to claim exclusive control over a revolutionary source of power: Vk. Elite troops and massive combat robots wage violent battles to control these energy reservoirs...

Dust Tactics is a tactical miniatures board game for 2-4 players. In an alternate 1940s reality, alien technology fuels gigantic machines of war as the forces of the Axis and Allies clash over rare mineral deposits that could inevitably decide the outcome of the war. With over 30 highly detailed miniatures, nine double-sided terrain boards, 12 custom dice, unit cards, terrain, and plastic scenery, Dust Tactics delivers everything you need to wage battles in the immersive world of Dust.

A deep and engaging game setting, featuring stunning artwork by Paolo Parente, will draw players into a world desperately at war... and the highly detailed miniatures only add to this immersion. Eight included scenarios and nearly limitless customization ensures hundreds of hours of replayability, while scalable rules offer a satisfying experience for players of all levels.

• Over 30 highly detailed miniatures
• Nine double-sided boards to customize your own battle
• A deep and engaging setting
• A battle book including eight unique scenarios
• Quick-start rules to get into the action quickly

Runewars

Runewars is an epic board game of conquest, adventure, and fantasy empires for two to four players. Runewars pits players against each other in a strategic game of battles and area control, where they must gather resources, raise armies, and lay siege to heavily fortified cities.

Runewars takes place in the same popular fantasy universe as the board games Runebound, Descent: Journeys in the Dark and Rune Age, and dozens of fan-favorite heroes and monsters play their part. The wars for the dragon runes are beginning, and only one faction will emerge victorious.