Solo / Solitaire Game

Zhanguo: The First Empire

In 221 B.C., all the so-called Warring States are brought together. This is the birth of the vast Chinese empire, ruled by Qin Shi Huangdi. A skilled and determined strategist, but also a shrewd governor, he undertakes actions aimed at standardizing all the elements at the basis of Chinese society and culture; he imposes a single script and a single currency, then he establishes a new system of laws equal for all. He also builds palaces, installs local governors, and above all, starts the works for the construction of the greatest building in the history of mankind: the Great Wall.

A single life cannot suffice for such a vast empire. He sends ships to distant lands in search of the legendary elixir of life, and he builds a huge mausoleum containing the scale reconstruction of his empire. In defense of it for eternity, he deploys an impressive terracotta army...

In Zhanguo: The First Empire, you go along with the Emperor's plans to offer your family a place in the terracotta army. To help you in this challenging task, six cards will be at your disposal every round. They will give you permanent support during the rest of the game or will obtain the Emperor's approval for your actions.

At the end of the game, the player who made the greatest contribution to the Emperor's cause by scoring the most points wins!

—description from the publisher

Endeavor: Deep Sea

Plunge into the modern era, where our planet's vast interconnected ocean scape is one of the last frontiers to discover and explore. Experience a deep new ever-changing adventure in this followup to the smash hit Endeavor: Age of Sail!

In Endeavor: Deep Sea, you head an independent research institute with the goal of developing sustainable projects and preserving the fragile balance of marine life. Throughout the game, you’ll recruit field experts and use their abilities to explore new locations, research dive sites, publish critical ecological papers, and launch conservation efforts.

Expand your expertise, develop your team, and learn as much as possible about the sea. The action your institute takes now, could mean a healthy ocean and a sustainable future for the planet.

Endeavor: Deep Sea is designed by Jarratt Gray and Carl de Visser, the same creative team behind the smash hit Endeavor: Age of Sail. This edition is set in a new era of nautical discovery, but uses streamlined rules which will be familiar to fans of the original game.

—description from the publisher

Reef Project

Despite covering less than 1% of the ocean floor, coral reefs are estimated to be home to about 25% of all marine species. Unfortunately, these vibrant underwater cities are dying. Climate change and its effect of rising sea temperatures is devastating the colorful algae that give coral reefs their brilliant hues, resulting in coral bleaching. Furthermore, other threats like pollution—in its various insidious forms—and overfishing are disrupting the delicate balance of reef ecosystems.

And so, scientists from various fields, along with the researchers studying the ecological complexity and significance of the reefs, are collaborating to address the myriad challenges facing these ecosystems. Your assignment is to take command of a scientific vessel and embark on a journey of reef conservation. Hire the best crew, clean the ocean, and restore the reefs to their former glory.

During the game, players take on the role of researchers and saviors of the oceans. You will sail the seas, hire crew, explore the coral reef, clean the ocean sectors of any pollution, and try to accomplish as many missions as possible.

On their turn players may choose to RECHARGE or TRAVEL. If they RECHARGE, they gain the rewards from the VP track. If they TRAVEL, they may deploy Reef Balls, move their Ship, play Mission cards, and perform various actions. The game is played for a variable number of rounds. When a player has crossed the 45 VP threshold, the end of the game is triggered. After an additional round the final scoring takes place and the player with the most victory points is the winner.

—description from the publisher

Flatiron

The Flatiron Building, originally known as the Fuller Building, is a historic 22-story skyscraper located in Manhattan, New York. It is known for its distinctive triangular shape reminiscent of an old-fashioned clothes iron. Since its construction in 1902, it has become one of the most recognizable icons on the New York City skyline, situated at the intersection of Fifth Avenue with Broadway, East 22nd Street, and East 23rd Street.

In Flatiron, you will be transported to the Big Apple to participate in the construction of this iconic building. Both you and your opponent will need to develop your companies by adding new cards to your personal board, thereby allowing you to perform more and better actions on each of the surrounding streets. The ultimate goal is to earn more points than your opponent, primarily by undertaking construction tasks but also by maintaining an impeccable public image and adhering to the decrees of the New York City Council. When the roof is placed, and everything is ready for the grand opening, the game ends. Victory and recognition will go only to the player who has accumulated the most points.

-description from publisher

Forges of Ravenshire

Grab a hammer and some steel, it’s time to forge! The Blacksmiths Guild of Ravenshire is in need of a new Forgemaster. You and your fellow smiths are competing to see who can make the most money and become the new Forgemaster.

Forges of Ravenshire is played over 4 seasons or rounds. Each season starts with the gathering phase where players will acquire contracts, recruit guild members, and gather resources. Players roll their dice workers and place one of them on an available location to gather resources. Then retrieve a different dice worker to gather even more resources. However, the various workers are from different guilds and when retrieved will activate the guilds you have invested in. All players will take turns placing one of their workers and retrieving another worker 3 times.

After the gathering phase is the production phase. Take those 3 dice workers you have taken and now place them on different areas of your forge to gather more resources, make charcoal or steel, and forge contracts to make money.

At the end of every season, check to see if any special titles have been earned. Titles bring prestige and hard-earned money.

Finally, roll your 3 dice workers again and prepare the county of Ravenshire for the next season.

—description from the publisher