Pattern Recognition

3 Commandments

From the publisher: "Torches are blazing, mists are wafting ... in the Holy Circle the High Priestess celebrates her ritual with her novices. They sing with all their heart, cuddle the artifacts, and rearrange them in ever new patterns.

"But what if you do not know the religious rules? The best thing is to watch what the others are doing and imitate them. But cautious: Maybe your neighbor just violated a taboo and made the High Priestess angry …

"Each player takes the role of the High Priestess once and determines the rules of her own religion. The other players are novices trying to sense these rules and thus gather as much karma as possible."

The "priestess" player secretly chooses four cards that determine which actions are rewarded and which taboo. The other players simply move a pawn on the board and are awarded points by the priestess based on how their actions (including seemingly irrelevant ones like body movement or tone of voice) correspond with the rules. At the end of a round the priestess receives the same score as the highest-scoring adept, encouraging her to make the rules difficult but not impossible to guess.

Katamino

The game consists of 12 different pieces constructed of right angled blocks so each piece is made of 5 "squares". (Think Tetris pieces, but 5 squares instead of 4.)

An old version of the game had only 10 pieces; the completely straight 5 square and the 5 square "plus sign" were not included. Both versions also have a bunch of "filler" pieces of 1 or 2 squares.

The gameboard is constructed with a movable divider so one can take sets of 4 up to the whole set of 12 pieces and form them into a 5 block by X rectangle. (Where X = the number of wood blocks in your set.)

The two or three player strategy game is accomplished on a square board divided into 64 smaller squares. Players take turns to place a piece on the gameboard. The first player who cannot place a piece anymore loses. (Similar to Blokus)

The two player puzzle game mode is accomplished by dividing the board into two sections, each player chooses five blocks and are also given 4 small "filler" blocks of 1 and 2 squares. The first one to fit all their blocks perfectly into their half of the rectangle board, wins.

Pentago

An abstract strategy game for 2 players with four 3×3 grids arranged into a larger 6×6 grid. This game re-implements the well known "connect 4" with a twist: after placing a marble of his colour, the player has to twist one of the grids by 90°, so changing the board after every turn. The first player to get 5 in a row wins.

Wicked Witches Way

From the Publisher:

Wicked Witches Way is a board game which will put you in command of a flying witches broom that you will have to control with daring and mastery.

Your goal? Win the race by passing the finish line first! Spot the dice, recreate the proper formula and advance... But don't forget that two kinds of combinations are possible, depending on the color: orange and its turbo mode, or black, with its special cards filled with spells and sneaky tricks! The choice is yours! Memory, audacity, and cunning will be your best assets to take the victory.

Cathedral: Deluxe Edition

In Cathedral, each player has a set of pieces of a different color. The pieces are in the shapes of buildings, covering from one to five square units. The first player takes the single neutral Cathedral piece and places it onto the board. Players then alternate placing one of their buildings onto the board until neither player can place another building. Players capture territory by surrounding areas that are occupied by at most one opponent or neutral building. A captured piece is removed and captured territory becomes off-limits to the opponent. The player with the fewest 'square units' of buildings that can't be placed wins.