pattern building

NMBR 9

Numbers aren't worth anything in NMBR 9 unless they're off the ground floor and looking down from above.

The game includes twenty cards numbered 0-9 twice and eighty tiles numbered 0-9; each number tile is composed of squares in some arrangement. After shuffling the deck of cards, draw and reveal the first card. Each player takes a number tile matching the card and places it on the table. With each new card drawn after that, each player takes the appropriate number tile, then adds it to the tiles that they already have in play, with each player building their own arrangement of tiles.

The new tile must touch at least one other tile on the same level along one side of a square. A tile can also be placed on top of two or more other tiles as long as no part of the new tile overhangs the tiles below it; new tiles placed on this same level must touch at least one other tile, while also covering parts of at least two tiles and not overhanging.

Once all the cards have been drawn and the tiles placed, players take turns calculating their score. A tile on the bottom level — the 0th level, if you will — scores 0 points; a tile on the 1st level above this is worth as many points as the number on the tile; a tile on the 2nd level is worth twice the number on the tile; etc. Whoever scores the most points wins!

Kanagawa

1840: In Kanagawa, the great bay of Tokyo, the Master Hokusai decided to open a painting school to share his art with his disciples. You are one of these disciples, and more than anything, you want to prove yourself worthy of the “crazy, old artist”. Follow his teachings to expand your studio and paint your preferred subjects (Trees, Animals, Characters, Buildings), all while paying attention to the changing of the seasons in order to make the most harmonious print… the one that will become the work of your lifetime!

Fire and Ice

Released both in a large edition, and as Selection #11 of The Games Collection by Pin International.

Capture three islands in a row, by controlling three points in a row on each. A strategic, move-and-place game with shifting strategies, that increases in complexity until one player wins. There is a minimum of 9 moves each, and a maximum of 24 moves for each player.

2003 Mensa Select

Pyramids

Which Egyptian dynasty will be the most glorious? Pray to the Gods to construct edifices in their honor and ensure your dynasty has a millennia-long posterity.

Pyramids is a game for 2 to 5 players that sends you back in time to Ancient Egypt. Your necropolis — a place of eternal sleep, luxury, and glory — will be made up of pyramids, obelisks, and tombs. Select the best combination of stones in the quarry, optimize their layout, and make your necropolis the most famous in all of Egypt!

Sagrada

Draft dice & use the tools-of-the-trade to carefully construct your stained glass window masterpiece.

Each player will build a stained glass window by building up a grid of dice on their player board. Each board has some restrictions on which color or shade (value) of die can be placed there. Dice of the same shade or color may never be placed next to each other.

Dice are drafted in player order, with the start player rotating each round, snaking back around after the last player drafts 2 dice.

Special tools can be used to help you break the rules by spending skill tokens -- however, once a tool is used, it then requires more skill tokens for the next player to use them.

Scoring is variable per game based on achieving various patterns and varieties of placement... as well as bonus points for dark shades of a particular hidden goal color.

The highest scoring window artisan is the winner!