Fantasy

Princess Bride: As You Wish

As You Wish is a Princess Bride game where decisions will need to be made if you're to tell the story of your true love. Each player drafts their cards in a bid to collect sets of icons, all dependent on the desires and needs of the character drawn at the start of a round. The more icons on your group of cards, the more points you'll pull in at the end of play, but beware - some of them are poisoned and can cause you to lose them! As You Wish is a surprisingly tricky game that will keep you on your toes for the duration of play!

Princess Bride: Miracle Pill

In Miracle Pill, a Princess Bride game, players attempt to capture a little magic in the form of a not-so-little pill that will hopefully bring the Man In Black back to life! You'll need to create the perfect mix of ingredients by choosing cards from your hand to create groups of different types. Each round involves drafting cards and revealing them all at the same time, building up your ingredients that will eventually combine together, but remember to follow any immediate instructions that are revealed! In the third and final round you'll add scoring cards to your tableau, making those collections of yours finally pay off! Just remember to cover the finished article in chocolate; we hear that helps when swallowing the pill...

Mysterious Forest

The Mysterious Forest is a cooperative memory game inspired by Daniel Lieske's graphic novel, The Wormworld Saga.

After going through a magical painting, young Jonas enters a fantasy world. Players help him cross the Mysterious Forest and face the frightening Queen of the Draconias. The game is played in three phases: During the scouting phase, the players look at each of the eight forest cards in play and try to memorize all the equipment they need to cross the forest. Then they prepare Jonas' backpack by rolling the dice and trying to get the right pieces of equipment. Once ready, the players start the expedition by turning the first forest card face up and discarding the required equipment from the backpack.

If they can reach the final card and choose the right equipment before they reveal it, they win the game!

Underlings of Underwing

Once every century, the dragons of Underwing return to their ancient brooding grounds for a Great Hatching. Whelps, drakes, wyverns, and wyrms alike dart through the air as the world's most daring tamers try their hands at capturing and training these wondrous, winged beasts.

Armed with an array of colored Elements, players hatch a horde of dragons by strategically placing gemstones within nesting sites. Of course, different eggs thrive in the presence of different elements, so would-be tamers must optimize the use of their dragon handler underlings to stake claim, add gemstones, and fetch more resources. At the end of the Great Hatching, the tamer with the most Dragon Points is proclaimed Underwing's next great Dragonlord.

Do you have what it takes to become a champion, or are you doomed to become dragon flambé? Join the egg-hatching fray to find out!

Caverna: Cave vs Cave

In the two-player game Caverna: Cave vs. Cave, each player starts the game with only two dwarves and a small excavation in the side of a mountain. Over the course of eight rounds, they'll double their workforce, open up new living space in the mountain, construct new buildings and rooms in which to live, and dig for precious metals.

In more detail, each player starts the game with an individual player board that's covered with a random assortment of face-down building/room tiles and only one space. Some tiles are face up and available for purchase at the start of play. Four action tiles lie face up as well. At the start of each of the eight rounds, one new action tile is revealed, then players alternate taking actions, with the number of actions increasing from two up to four over the course of the game. As players excavate their mountainous player board, new building and room tiles are added to the pool; some rooms can be used immediately when acquired, whereas others require the use of an action tile.

After eight rounds, players tally their points for buildings constructed and gold collected to see who wins.