Dice

Dragon Rampage

Dragon Rampage, a competitive fantasy game by Richard Launius, is a strategic dice game for 3 to 5 players. Each player takes the role of one of the adventurers (all with different abilities) and the goal is to score the most points at the end of the game by fighting against or running from (or some combination of the two) the dragon you just woke up, and tallying up the treasure and gold you obtain in the dungeon. Players roll seven specially designed dice and choose whether to focus on grabbing treasure (from the dragon or from another player), fighting the dragon, protecting themselves (and their treasure), or running for the exit. Try not to draw the dragon's attention as you make your way, and note that your fellow adventurers may hinder (or aid) you in your strategy and the final scoring varies depending on how the game ends, so watch your step!

The contents of Dragon Rampage is:

1 rulebook

1 game board
6 character mats

30 hero wound tokens (red crystals)
1 first player token
1 re-roll token
8 dice

72 dragon wound cubes (12 per player)
54 hero action tokens (9 per player)
6 player movement tokens (1 per player)

128 cards:

24 dragon rampage cards
32 treasure cards
72 hero character cards (12 per hero)

50 coin tokens:

20 5-value coins
30 1-value coins

Cootie

Players race to construct a plastic bug, rolling a die to see which piece they get to add.

The Hennepin History Museum states that the first Cootie game was designed by William H. Schaper in 1949. However, Schaper's game was not the first based upon the insect known as the "cootie". The creature was the subject of several tabletop games, mostly pencil and paper games, in the decades of the twentieth century following World War I.

In 1927, the J. H. Warder Company of Chicago released Tu-Tee, and the Charles Bowlby Company released Cootie; though based on a "build a bug" concept similar to Schaper's, both were paper and pencil games.
Schaper's game was the first to employ a fully three dimensional, free-standing plastic cootie.

Known in Australia as Creepy Critters and in the UK as Beetle Drive.

Fish Cook

Fish Cook is a simple Euro-style board game in which players take the role of chefs. The game is divided into several "days" that have two parts: Morning and Evening. In the morning, players buy ingredients from the fish market and farmer's market; in the evening, they cook recipes and earn money. The strategy revolves around buying ingredients as cheaply and efficiently as possible, in addition to stealing the good ideas of your fellow chefs.

Flatline: A FUSE Aftershock Game

Description from the publisher:

Flatline is a co-operative dice game set in the Fuse universe. Players must roll their dice and work to combine them with other players in order to properly treat arriving patients. Every round, players race against a one-minute timer and must deal with the needs of wounded crew members as well as other emergencies within the ER. Time is running out!