Dice Rolling

Gorilla Marketing

Here we have an advertising agency with a problem. To hear the CEO tell it, the fault lies with his "idiotic advertising execs". But the more immediate problem facing the firm is the fact that he has just fired them all! Even witnesses down on 4th Street could hear his rage-fueled tirade that he ended with "I COULD REPLACE YOU MORONS WITH GORILLAS AND GET BETTER RESULTS!!!" Cut to a month later, and his solution was exactly that. The old grouch replaced all of his employees with a bunch of primates: you and your opponents. This is the glamorous life of 1960s advertising execs.

Gorilla Marketing is a party game of naming ridiculous products, movies, companies, bands, college courses, or food trucks! It is played over two rounds: In round 1, you name the thing, and in round 2, you write the advertising tag line for it.

Round 1 starts by each player picking a category and putting it at the top of their booklet. In the movie pack, for example, these categories might be something like Horror or Western. Each turn, pass booklets to the left and roll the dice to form an acronym. Players must use the letters that were rolled and write down the name of a ridiculous movie that fits the acronym and the category of the booklet in front of them. Once your booklet comes back to you, it's time to use the crazy awards on your card to judge the best answer. Which of these Western movies features the "Closest Close-Up"? The gorillas with winning titles will earn what we're all after: bananas!

In Round 2, we're passing booklets around again, using acronyms to write the advertising tag lines for the winning titles from Round 1. The best tag lines will earn MORE BANANAS!

Snip Snap!

Snip Snap! is the fast action dice matching game that will get your head spinning! Roll the dice and race to be the first to find a match between your dice and your opponents' dice. See two sharks? Call out "SHARK SNAP!"and snatch them fast to win.

Tales & Games: Jack & the Beanstalk

You are trying to climb the Magic Beanstalk to reach the Giant’s castle and bring back as many sacks of gold as possible! Taking turns, choose the number of dice you will roll, then stack them to make the Magic Beanstalk grow. If a player knocks over the stack while building the Beanstalk, the other players can steal the Giant’s sacks of gold! The richest player at the end of the game wins.

Jack & the Beanstalk is the eighth game of the Tales & Games series.

Anachrony

It is the late 26th century. Earth is recovering from a catastrophic explosion that exterminated the majority of the population centuries ago and made most of the surface uninhabitable due to unearthly weather conditions. The surviving humans organized along four radically different ideologies, called Paths, to rebuild the world as they see fit: Harmony, Dominance, Progress, and Salvation. Followers of the four Paths live in a fragile peace, but in almost complete isolation next to each other. Their only meeting point is the last major city on Earth, now just known as the Capital.

By powering up the mysterious Time Rifts that opened in the wake of the cataclysm, each Path is able to reach back to specific moments in their past. Doing so can greatly speed up their progress, but too much meddling may endanger the time-space continuum. But progress is more important than ever before: if the mysterious message arriving through the Time Rift is to be believed, an even more terrible cataclysm is looming on the horizon: an asteroid bearing the mysterious substance called Neutronium is heading towards Earth. Even stranger, the scientists show that the energy signature of the asteroid matches the explosion centuries ago...

Anachrony features a unique two-tiered worker placement system. To travel to the Capital or venture out to the devastated areas for resources, players need not only various specialists (Engineers, Scientists, Administrators, and Geniuses) but also Exosuits to protect and enhance them — and both are in short supply.

The game is played in 4-7 turns, depending on the time when the looming cataclysm occurs — unless, of course, it is averted! The elapsed turns are measured on a dynamic timeline. By powering up the Time Rifts, players can reach back to earlier turns to supply their past "self" with resources. Each Path has a vastly different objective that rewards it with a massive amount of victory points when achieved. The Paths' settlements will survive the impact, but the Capital will not. Whichever Path manages to collect most points will be the new seat for the Capital, thus the most important force left on the planet...

Farkle Frenzy

Farkle Frenzy adds an exciting new dimension to the classic Farkle dice game! As with traditional Farkle, players roll 6 dice, remove only the dice you want to use for points, then re-roll the remaining dice. Press down the funky Bubble Hub to vibrate and bounce the common die, and then let the fun begin! Take a risk and roll to collect scoring dice on the stepped Dice Risers, and race to fill yours first!
For 2 to 4 Players
Ages 8 & Up