Cooperative Game

Trickarus

Icarus & his friends have crafted handmade wings. Day and night, jubilant with their newfound freedom, they fly higher & higher... A trick-taking game of flying, flipping, & trying not to soar into the hot, hot sun.

With competitive (2-5p) and co-operative (3-5p) modes, players win tricks to fly higher in the sky. The winner of each trick moves to the next open space above them on the scoring track unless they fly into the sun, in which case they will plummet to below the bottom-most player.

Every card has two different values which alternate - along with the trump suit - whenever a 5-card is played. With rules simple enough to teach in a few minutes, Trickarus is accessible for those unfamiliar with trick-taking, while also having enough challenge for more experienced trick-takers to experiment with different strategies.

US EDITION Changes:
Smirk & Dagger Games has made the following adjustments for the English edition.
The Lightning Bolt card has a new function. It no longer causes the winner of a trick to fly down the track. 2 copies of the card now exist in the Stormy Weather rules.

Stormy Weather rules:
Add 2 Lightning cards and the second (new) poker chip token.
A Lightning card may be played at one of two times, as the first card of the round when you are the Lead player – or – if you are unable to follow suit during a trick.

Playing the Lightning card swaps the Day / Night chip with the one currently out of play. This will change the Strongest Suits (Trump) from Sun & Moon to Clouds & Raindrops and vice versa. Note: swapping the chip does not change Day / Night and cards are not rotated. If the Sun is face up (Day) it swaps for Clouds (also Day). If the Moon is face up (Night) it swaps for Raindrops (also Night) and vice versa.

This means that Clouds and Raindrops are no longer always “junk” suits but have the ability to be the
Strongest Suits.

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New 2 Player game

A dummy score tracker token (Icarus) is added to the game. Icarus is dealt a three card hand, face up, so both players know what Icarus will play over the span of three rounds. Then, a new set of cards comes out.
Unlike the 3-5p mode, a player does not win by being highest on the track at the end of the game. Instead: One player has the goal of the game ending with Icarus either above or below all the other
players on the score track.
The other player has the goal of the game ending with Icarus between the two other players on the score track.
While both are tested as equally balanced ways to win, players will have personal preferences and strategies. This push and pull mechanic makes for a far more engaging two-paler experience.

Ace of Spades

Your path of vengeance has led you to Sweet Haven, Arizona. You know that the necromancer who has ruined your life has taken over the cemetery as his base of operations and you are going to finish him off at all costs. You face Lord Overkill, a supernatural being, but your prowess as a gambler goes beyond sleight of hand.

Channel your magic through poker plays to take out Lord Overkill's minions one by one and descend into Hell itself to duel the monster who ruined your life.

Ace of Spades is a single-player game, or a two-player game if you prefer to play it in co-op mode, that uses poker mechanics to resolve dangerous duels against the worst spawns from Hell.

Dixit: Kids

In the cooperative children's game Dixit Kids, you work together to invite as many guests as possible to the Swift Rabbit's big birthday party! In each round, one of you takes on the role of the Swift Rabbit. They visit a rabbit burrow and choose one of the rabbits to be their birthday guest. The Swift Rabbit then selects a card from their hand that matches the guest's mood: this card is the invitation.

All the other players are courier rabbits. They have to deliver the invitation to the rabbit the Swift Rabbit didn't choose. Then they have to find the invitation so that as many guests as possible can make it to the party in time. If enough guests arrive before the week is over, you win the game together.

Dixit Kids perfectly translates the gameplay of its big brother into a child-friendly version. The 84 new cards, specially illustrated for children, are compatible with all other games in the Dixit universe.

A child-friendly adaptation of the classic game Dixit.

Cooperative game: Everyone works together to interpret the rabbits' moods.

Beautifully illustrated cards, as always.

Picture cards are also compatible with all other games in the Dixit universe.

Dorfromantik: Light Luggage

Dorfromantik – Light Luggage is a cooperative tile-laying game. Work together to create a beautiful world of hexagonal landscapes and earn as many points as possible.
You’ll place tiles to build a beautiful Landscape while trying to complete tasks and create the longest possible River. The better you succeed, the more points you’ll score at the end of the game. From game to game, the points you earn can unlock new tiles and cards. These present you with new challenges and help you push your high score even further.
This compact edition offers a quick and easy introduction to the high-score hunt of Dorfromantik!

Run Run Run! (2nd Edition)

While exploring a mysterious Egyptian pyramid, you discover a huge vault. There lie the Ancient Relics of Tutankhanine, the Cursed Pharaoh! Were the legends true?

Examining the symbols on the Pharaoh’s sarcophagus triggers a hidden mechanism. The ground shakes and heavy stone doors start to descend. You escape being sealed inside the vault by dashing further into the pyramid, but now you’re cut off from the exit. You’re trapped!

In the distance, you hear frightening growls, as if angry mummies are waking up to punish those who entered their tomb. It seems the legends are indeed true!

Your only way forward is the stone hallway leading off into the darkness.

Your objective is now clear:
Prevent the mummies from touching the Relics of the Pharaoh (they would gain immense power, threatening all mankind).
Activate the hidden mechanisms to wake the most powerful mummy in the pyramid, then defeat all the mummies to lift the curse once and for all!
You have 5 torches left - Run! Run! RUN!