Children's Game

Sorry! Sliders

Slide, COLLIDE and SCORE TO WIN!

Grab your roller pawn and take aim - then skillfully slide it down your track onto the target board! A good slide could score big points, but watch out! An opponent's pawn may slam your pawn onto a Sorry! space - and out of the game!

This is a new twist on the Sorry! franchise with 4 different ways to play:

Race For Home
Instant Home
Instant Sorry!
Danger Dots

For Ages 6 and up

Scrabble Switch-Up

Scrabble game features six interchangeable board games. You can play the classic game, or try a version with "blanks" and "blockers." You can even design your own custom game with the nine mini-boards. Some of the boards have themes like "outer space" or "in the clouds."

Other than the classic game, here are the variations you can try with Scrabble Switch-Up

Blanks and Blockers: If you play a letter that covers a blank or block square you take the appropriate tile. A blank acts as a normal wild card with the added bonus that it doesn't count as one of your seven. A blocker is a tile you can play immediately to prevent someone else from using a specific square.

Bustin' Out: Make words that lead you outside the walled in junkyard. This variation also uses cards - land on a guard dog and draw a card that you can use to mess up another player.

Hyper-Race: A two player game with the object of making words crossword style that lead from the space station at the top to the earth below. Land on a comet and get a free blank tile. Land on a flying saucer and draw a card similar to the guard dogs above.

Free for All: Uses a smaller 9X9 grid with the expanded rule that words can now be made diagonally with a limit of three words made per turn.

Surprise: Allows you to completely change the traditional Scrabble board by mixing up where the premium spots are located plus adds new ones such as wild and quadruple score. You have nine double sided squares that you use to make up the entire board.

Star Wars R2-D2 is in Trouble

Help Anakin Skywalker and C-3PO race around the chamber to save R2-D2 from the force field! Give the bubble a pop to get Artoo on his feet! With Artoo's help, you can fly around the board at galactic speed, bring out another pawn to help you, or bump one of your opponents' back before they do it to you! Be the first member of the Republic to get all four of your players to the finish area - and you win!

DIFFERENCE FROM CLASSIC TROUBLE: The dice bubble contains a small figure of R2-D2 which acts as an extra dice with a value of "6" if Artoo is standing after the "roll". This can be used in conjunction with the regular die in the bubble.

Blink

The two-minute-long, two-player card game Blink bills itself as the fastest game in the world. Without taking turns, players race to empty their hands by matching the color, shape, or number of symbols on their cards in hand to the top card of the two discard piles in the center of the table. As soon as a player lays down one card, they can draw another, up to the hand size of three cards. If a player can't play, they can discard one card, then draw another. The first player to empty their hand and draw pile wins.

The rulebook includes variants for three- and four-player games.

Blink: Bible Edition is the same game with Christian faith icons.

Feed the Woozle

Chocolate-covered flies and hairy pickles? Yummy! The big-mouth Woozle is hungry. Can you feed him 12 silly snacks from the spoon before all the snacks are gone? Play together, work together and have some monstrous fun! Set up the Woozle a hop, skip and a jump away. Roll the die and place that number of silly snacks on your spoon. In Level 1 (ages 3-4), walk over and feed the Woozle his snacks! In Level 2 (ages 4-5), spin the spinner and then move toward the Woozle doing the movement the spinner directs. In Level 3 (ages 5-6), do the directed move blindfolded and rely on your team to tell you where to go. Be careful and don't drop those silly snacks! Feed the Woozle 12 snacks and you all win!

Unlike most games, Feed the Woozle encourages kids to work together feed the Woozle so he won't be hungry. This way, kids work together, learn together and they help each other! A cooperative game eliminates stress, builds self-esteem, and teaches kids that playing together can be fun!