Children's Game

Snail's Pace

This is a stand-alone follow-up game to Gastero Speed: Les Gros Bourgognes or Snail's Pace introducing six new tracks and some new cards. It is still the same snail racing game where you, by playing speed cards, compete to be the first across the finish line.
The boards are progressively more dangerous, and require some good thinking at the end of the series, although luck does have a major role in the game.
Still, it is a fast game with a lot of humor added. So it is excellent to play when you have only a short time for a game, and do not want to spend the evening explaining rules to people.

Re-implements:

Gastero Speed: Les Gros Bourgognes

Monster Trap

The monsters are loose again!

Well, that's actually not a bad thing because they make living in this mansion really fun! But right now Grandma Frieda is standing outside the front door and she is terribly frightened of monsters. You must catch them all and hide them from Grandma before she sees them!

In Monster Trap, players use the sliders to push the monster as quickly as possible to the middle of the mansion and into the monster trap! You will have to work together on teams to do this: one player controls the monster's lateral movements, the other the longitudinal movements. Whoever has pushed the most monsters into the trap by the end of the game is the best monster catcher — and wins the game.

Clue: The Great Museum Caper

This is a semi-cooperative game which puts the "thief" against the rest of the players, who take the role of detectives. As the thief, you secretly plot your movements around a private art museum. As you go, the detectives take turns trying to find you with their eyes, the video cameras, or motion detectors. You can deactivate the cameras, and you can even cut off the power to the entire museum to mask your movements. Another advantage is that the thief gets a turn after every detective's individual turn.

Another problem for the detectives is the fact that, once the thief has picked up a painting, she can take her next turn before removing the painting from the gameboard. The good guys know the vicinity, but won't know her exact location, as the thief is now up to 3 squares away from that spot. If a detective ever spots you with the naked eye, secret movement is over, and the thief's token is placed on the board for all to see. This can get frantic, since the thief can only move 1-3 spaces, while detectives roll a d6 for movement!

The thief player has to decide when to attempt a getaway. The catch is, some of the windows and doors are locked. There are actual lock pieces, and you must flip over the one you are attempting to open (instant detective frenzy!). If she has stolen 3 paintings (in a one-off game), and manages to get out, she wins. In a tournament style game, each player gets a turn at being the thief, so the number of paintings needed will vary based on the other players' scores.

1991 Mensa Select

Also selected by Family Fun Magazine as one of the best games.

Original name by inventors was Heist. Clue name was added for marketing purposes when the game was licensed with Parker Brothers.

Similar to

Scotland Yard
The Fury of Dracula
Specter Ops

My Little Scythe

My Little Scythe is a competitive, family-friendly game in which each player controls 2 animal miniatures embarking upon an adventure in the Kingdom of Pomme.

In an effort to be the first to earn 4 trophies from 8 possible categories, players take turns choosing to Move, Seek, or Make. These actions will allow players to increase their friendship and pies, power up their actions, complete quests, learn magic spells, deliver gems and apples to Castle Everfree, and perhaps even engage in a pie fight.

Some of My Little Scythe’s mechanisms are inspired by the bestselling game, Scythe. It caught the eye of Stonemaier Games as a fan-created print-and-play game in 2017 (it went on to win the BoardGameGeek 2017 award for best print-and-play game).

—description from the publisher

Lagoonies

In a mysterious lake, shimmering gloop spirits are causing mischief, leaving even the fierce octopus to swirl its long tentacles in the water in frustration.

In Lagoonies, the players are bold and clever ghost hunters who must dive into this underwater world to collect as many gloop spirits as possible — but this is easier said than done as the spirits are confusingly similar, and where once you saw a globe spirit, a dive in the same spot might now reveal a worm spirit instead. Bring a good eye and fast hand to this ghost hunt!

Note: This is a protected game (due to fragility of contents) and requires a membership to play.