Card Game

Astra

You and your fellow players are eager and curious astronomers, determined to explore and understand the constellations of the mysterious night sky. You are willing to assist each other and share your discoveries, but in the end, only one of you will become famous enough to be remembered throughout history.

Astra is a clever mix of tactics and strategy, with a streamlined and intuitive rule set that makes it easy to pick up and quick to play. A game of Astra consists of continuous player turns until a certain number of Constellation cards are taken, when, after an endgame scoring, the player with the most Fame points wins.

On your player turn, you may choose to either Observe or Rest.

The Observe action allows you to spend Stardust to discover stars on the Constellation cards using your dry erase marker. You may only mark stars in a straight continuous line, but you may spend Telescope tokens to start new observations. As soon as you mark the last star in a Constellation, you take the card from the Night Sky, granting you a powerful reusable ability for the rest of the game. But other players also benefit from the discovery: based on how many stars they marked, they may choose one of the card’s instant benefits (Boons) at the time it is discovered.

The Rest action allows you to not only refill your Stardust up to your capacity, but also to reactivate all of your card abilities that match the currently active Sphere. Your card abilities are very powerful and strategy-enabling, so a well-timed Rest action can give you a huge advantage.

—description from the publisher

Splendor Duel

Confront your rival guild in a race for victory. Take Gem and Pearl tokens from the common board, then purchase cards, gather bonuses, royal favours, and prestige.

Discover new twists and strategic opportunities derived from Splendor, the original best-selling game. Acquire cards with impressive powers, take advantage of special Privileges, and fight over scarce access to Pearls.

Splendor Duel is a two-player only standalone game based on Splendor that retains some of the main gameplay mechanisms of that design, while being a bit more complex, dynamic, interactive, rich, tense, and mean.

The game features a main board shared by both opponents, card powers, and three victory conditions.

Star Wars Villainous: Power of the Dark Side

In Star Wars Villainous: Power of the Dark Side, each player takes control of one of five Star Wars characters: Darth Vader, Asajj Ventress, Kylo Ren, Moff Gideon, or General Grievous. Each player has their own villain deck, fate deck, player board, and 3D character.

On a turn, the active player moves their character to a different location on their player board, takes one or more of the actions visible on that space (often by playing cards from their hand), then refills their hand to four cards. Cards are allies, items, effects, and other things. You need to use your cards to fulfill your unique win condition.

One of the actions allows you to choose another player, draw two cards from that player's fate deck, then play one of them on that player's board, covering two of the four action spaces on one of that player's locations. The fate deck contains heroes, items, and effects from that villain's storyline, and these cards allow other players to mess with that particular villain.

Depending on their villain's unique power, players can also use their villain's "ambition" to perform actions that power effects based on the villain's use of the Force, strategic leadership, or sheer luck. The game also incorporates villain-specific missions and rules for iconic ships and transports from all corners of the Star Wars galaxy.

Home Sweet Home (or Not)

The sun shines through the window, the aroma of recently cooked food wafts through the kitchen, and the dining room looks splendid as it awaits the guests. Everything's pointing to a memorable Sunday — except for the flying dish that just smashed into the attic. Why does this stuff always happen to us?

In the co-operative board game Home Sweet Home (or Not), 2-5 players must collaborate to complete the objectives laid out in one of the five missions included in the game. Each mission requires a different layout of the house, which is constructed of different rooms connected by 3D wooden doors.

Each player represents a family member who must spend action points to recover objects from the rooms and return them to their correct places according to the mission. Will you be able to get all of the stuff out of the rooms and into the attic before the aliens abduct you? Can you help Santa Claus load all of the presents into the sled that's parked in your garage?

—description from the publisher

Munchkin Rick and Morty

Munchkin: Rick and Morty, a standalone Munchkin game, fuses the classic card game fun of monster-slaying and role-playing with cyborgs, aliens, and demons from the popular television series Rick And Morty. Play as Rick, Morty, Beth, Jerry, Summer, or Mr. Poopybutthole to defeat the greatest adversaries in the Rick and Morty universe and become the hero as you reach Level 10 for the win.