Auction / Bidding

Give Me the Brain!

Working in fast-food is hell. All the employees are zombies, and you can't find a single brain amongst them. Except for the brain part - there is, in fact, one brain - that's the premise of Give Me the Brain!, a card game in which players take on the roles of zombies in a fast-food restaurant in hell. They all have to complete a number of tasks before leaving work, and the work keeps piling on. Even worse, some of the tasks require basic intelligence and there's only one brain to go around.

Lord of the Fries

Game Synopsis: Lord of the Fries is a thematic sequel to Give Me The Brain!. It takes place at the same restaurant, has the same cast of characters, and requires roughly the same equipment. But the game is entirely different.
Players choose orders (sometimes randomly, sometime not) from the figuratively colorful Friedey's menu, and try to fill them with cards from their hands. Some orders are easy, like the Cowabunga. One Cow Meat, one Bun. Some are a little harder, like the Chickabunga Conga: same as a Chickabunga (Bird Meat plus Bun), plus Fries and a Drink. Sound easy? Now try your hand at a Lord of the Fries, a Meat Munch, or the infamous Patriarch (Fish Meat, Cheese, Bun, Fries, Drink, and the oft-maligned Strawberry Pie).

Awards

1998 Origins Award Nominee: Best Traditional Card Game
2003 Listed in GAMES Magazine's GAMES 100

Online Play

GameTable Online (free, multiplayer, real-time)

Versions

1998 cardstock version (out of print)
2003 Special Edition (color) as Lord of the Fries De-lux
2008 Third Edition (color)

Third Edition card count - 12 Drink, 12 Bun, 12 Fries, 12 Veggies, 12 Cow, 10 Bird, 8 Cheese, 8 Sauce, 8 Fish, 4 Pie

Fish Frenzy

Fish Frenzy is a colorful and fun set collection game!

The Captains of Rainbow Bay have hauled in their catches of colorful fish as the Seagulls of Rainbow Bay, with their bottomless bellies, hover above. The race for the fish is on!

In Fish Frenzy players are competing for majorities of each of the seven fish colors. If a player has the most of a fish color they will score 3 points, if they have the second most they will score 2 points. In the event of a tie for first both players will score two points and the player in second will not score any points. Each Crab Card a player has at the end of the game is worth -1 point.

Players also have the opportunity to add to their scores by using the "Goal and Event" which are an advanced variant once players have a game or two of Fish Frenzy under their belt. Goal Cards give points to the single player that achieves the listed goal at the end of the game. Event Cards present a condition that all players can potentially achieve to score points.

After all points have been calculated the player with the most points wins!

Colosseum

In Colosseum each player is a Roman impresario - producing great spectacles in his or her arena in the hopes of attracting the most spectators. Players earn wealth and glory for each event run, using it to create ever more ambitious events. They will need to improve their arena, find the best performers, lure the Emperor and his nobles, and manage assets for long-term success to be granted the title of Grand Impresario, with tales of your extraordinary spectacles acclaimed throughout the empire.

As commanded by the Emperor, the greatest celebration in Roman history has continued unabated for 99 days. All of Rome has borne witness to the grandest spectacles the empire has ever seen— all to commemorate the opening of the Amphitheatrum Flavium, the Colosseum.

Tens of thousands have flocked to the city to experience the sight of a hundred gladiators in battle...rare and exotic animals prowling the arena floor...and to hear and see the greatest musicians and entertainers from throughout the empire. But these events have only been a prelude to today — the closing finale! As a master impresario you have prepared for this moment your entire life. Titus himself has taken his seat in the Emperor’s Loge. At the drop of his hand, the final spectacle will begin. Your moment in the sun has come...

Bruxelles 1893

Bruxelles 1893 is a worker placement game with elements of bidding and majority control. Each player is an architect of the late 19th century and is trying to achieve, through various actions, an architectural work in the Art Nouveau style. The most successful building yields the most points. Each player can also create works of art to increase his score.

The action board is modular, with not every player having access to each action each turn. Some actions cost money – acquiring high-quality materials, building a level of your personal house, finding a patron, creating a work of art, selling that art for money and prestige – while other actions are free but can potentially cause you to lose one of your workers; these latter actions include acquiring low-quality materials, activating your patrons, visiting the stock exchange, and taking one of the actions with a cost. Once everyone has passed on taking more actions, the round ends and players have an art exhibition during which they can sell works. After this, players receive prestige points or bonus cards based on the symbols they've placed their workers next to on the action board.

After five rounds, the game ends and players score bonus points based on their architect level, their bonus cards, how well they've completed their work, and their money on hand. The player with the most points wins.