Animals

Ecos: First Continent

What if the formation of Earth had gone differently?

In Ecos: First Continent, players are forces of nature molding the planet, but with competing visions of its grandeur. You have the chance to create a part of the world, similar but different to the one we know. Which landscapes, habitats, and species thrive will be up to you.

Gameplay in Ecos is simultaneous. Each round, one player reveals element tokens from the element bag, giving all players the opportunity to complete a card from their tableau and shape the continent to their own purpose. Elements that cannot be used can be converted into energy cubes or additional cards in hand or they can be added to your tableau to give you greater options as the game evolves.

Mountain ranges, jungle, rivers, seas, islands and savanna, each with their own fauna, all lie within the scope of the players' options.

—description from the publisher

BattleLands

BattleLands is a fast and furious game of turf warfare for 3-5 players. Send your fighters to seize key locations, or recruit even fiercer warriors who can help you turn the tide! Use your faction's abilities to play dirty and keep your opponents guessing your next move!

Set in the world of the upcoming Adventure Book game Aftermath, BattleLands: Aftermath Edition takes place in a post-apocalyptic land in which humans are extinct. Now the animals of the world try to survive by competing for territory, food, and precious technology.

—description from the publisher

Dust in the Wings

After a long hike through the woods, you finally find the perfect place to set up your camera — a lush meadow. A green sea of grass rolls gently in the wind, spotted with flowers opening up to morning dew and gentle sunlight, and flocks of butterflies hovering above in a slow, deliberate dance. Light flickers in the golden dust, as you take the first look through your lens and get ready to capture the most beautiful of sights in your photo!

Dust in the Wings is a family game of perception, planning, and picturing the beauty of nature. Built on the wisdom of Mancala — a beloved game known for thousands of years — Dust in the Wings creates an experience that is light on rules, engaging in its gameplay, and wondrous to the eye!

At the beginning of the game, Butterflies are placed on each flower in the Meadow, a 5×5 grid on the main game board. During each turn, a player attempts to fulfill the requirements of various objectives in order to score victory points.

The board is manipulated Mancala style. The active player will choose a single Meadow space and pick up all Butterflies from that space. One by one, these Butterflies are dispersed. The first Butterfly is placed onto any one Meadow space adjacent to the space which the Butterflies were picked up from. The next Butterfly is placed onto any one Meadow space adjacent to that space, and so on.

The goal is to place the last Butterfly onto a Meadow space so that the space fulfills the requirement of a Gathering objective or Composition objective.

A Gathering objective is fulfilled by gathering a precise number and types of Butterflies onto a single space in the Meadow.

A Composition objective is fulfilled by having a group of spaces that collectively contain a number of Butterflies indicated on the cards. The group of spaces must also match a distinct shape and size depicted on the card.

Even if you managed to fulfill the requirements of multiple cards, only one card may be scored each turn.

At the end of the game, a player's score is calculated. Each Composition card is worth a number of points as indicated on the card. The values of various Scoring markers, which were collected when completing Gathering objectives, are also added to the final tally.

The player with the most points is the winner!

—description from the publisher

ICECOOL2

ICECOOL2 is both a standalone game and an expansion for ICECOOL. If played on its own, ICECOOL2 differs from the original game thanks to:

Tasks on 1-point cards
Fish-moving power on 2-point cards
Optional tournament scoring

If you combine both ICECOOL sets, you get:

Multiple new layouts
New game mode called "The Race"
Games playable for up to eight players
Chance to create your own new layouts

Concept Kids: Animals

Concept Kids Animals is a cooperative version of the game Concept, adapted for children who don’t yet know how to read.

In turn, the children attempt to make the others guess an animal by playing pawns on the illustrated icons on the game board. Through this, the child indicates a feature of the animal to be guessed. Draw 12 cards and attempt to find as many animals as possible in order to get the most points together!

Concept Kids Animals offers 110 animals to be guessed, divided into two difficulty levels. Beautifully illustrated by Éric Azagury, this communication game for children will allow them to discover the world of animals in a fun and innovative way.