Action / Dexterity

Ooga!

Get your plastic spears ready to hunt dinos!

You'll have to catch dinos that are showed on the chief menu of the day. But every player will do it at the same time, so you'll have to be quick and clever to hit n' catch the right dino card with your personal plastic arrow. The slowest player must give his dino card back...

When you have collected enough dino cards to fill the menu, you shout "Oooga", take the menu card and draws another one.

At the end of the game, the player with the most dinos on his menu cards wins.

Castellers

[EN] Strength, balance, bravery and good sense. These are the four key words for the castellers. In this game you will have to use all of them to emulate the brave castellers and to raise the higher towers of the game.

Components: 66 castellers wooden pieces in 4 colours, 2 sets of stickers, 12 pinya base tiles, 2 bonus tokens, 1 bag, a set of rules.
Game has rules in English, Spanish, Catalan and Portuguese.

[ES] Fuerza, equilibrio, valor y sensatez. Estas son las cuatro palabras clave de los castellers. En este juego tendrás que usarlas todas para emular a los valientes castellers y levantar los castells más altos de la partida.

Componentes: 66 castellers de madera de 4 colores, 2 conjuntos de adhesivos, 12 baldosas base de la pinya, 2 fichas de bonus, 1 bolsa, reglas.
El juego dispone de reglas en inglés, castellano, catalán y portugués.

[PT] Força, equilibrio, valor e sensatez. Estas são as quatro palavras chave dos castellers. Neste jogo terás que usá-las todas para simular os valentes castellers e levantar os castells mais altos da partida.

Componentes: 66 castellers de madeira em 4 cores, 2 conjuntos de autocolantes, 12 bases de pinya, 2 fichas de bónus, 1 bolsa, regras.
O jogo vem com regras em inglês, castelhano, catalão e português.

[CA] Força, equilibri, valor i seny. Aquestes són les quatre paraules clau dels castellers. En aquest joc hauràs d'emprar-les totes per tal d'emular als valents castellers i aixecar els castells més alts de la partida.

Components: 66 castellers de fusta de 4 colors, 2 conjunts d'adhesius, 12 rajoles base de la pinya, 2 fitxes de bonus, 1 bossa, regles.
El joc disposa de regles en anglès, castellà, català i portuguès.

Micro Monsters

Four armies of alien micro-monstrosities clash in a challenge to the last jump!

In Micro Monsters, four races of horribly cute aliens – Autogators, Bigbears, Finbacks, and Turboturtles – face off, with each race wanting to close the rival monsters' dimensional gates. Using dexterity-based game play similar to that in MicroMutants and X-Bugs – and more commonly seen in Tiddly Winks – players in Micro Monsters "shoot" their monster tokens across the playing area by pressing on one edge of them with a "monster shooter" to send them flying. Land on an opponent, even with the tiniest bit of your monster, and you capture that opponent's token, removing it from play. Land on an opponent's gate, on the other hand, and you remove one of that opponent's energy tokens; take an opponent's final token and she must flip her gate to the damaged side. Land on a damaged gate, and that opponent is out of the game!

At the start of a player's turn, that player first rolls a die. If he rolls a monster, he takes his normal turn; if he rolls his race's special symbol, he uses his special alien power:

Autogators move two separate monsters on the same turn.
Bigbears move one monster, then place a trap on an opponent's monster to immobilize it until the next Bigbears turn.
Finbacks move the same monster twice on the same turn.
Turboturtles move one monster, then place a shield on it that prevents it from being captured until that player's next turn.

The last player to have an open gate – whether damaged or not – wins!

Katamino Duo

Katamino Duo – a.k.a., Katamini – is a junior version of Katamino, with two players competing on separate game boards (or possibly one game board divided into smaller spaces) to fill all of the empty spaces first. The game is played over a number of rounds, with each round becoming progressively harder.

Katamino Duo also works as a solitaire puzzle, with the solver trying to fit the pieces onto the playing area in different ways.

Bling Bling Gemstone

Bling Bling Gemstone features the same game play as Justin Oh's Toc Toc Woodman, but now players have more to aim for when they're swinging the axe.

To set up the game, players create a pillar of discs, with each disc having four colored plastic "gem" pieces slid into notches on its side. On a player's turn, the player takes two swings at the disc tower with a plastic axe. If any gems or discs fall from the tower, the player must keep them. Red gems are worth 3 points, pink gems 2, and transparent gems 1, while the center disc is worth -10 points.

When no discs remain in the tower, the game ends and the player with the most points wins!