Theme: Burglary and Heists

Tiny Laser Heist

A high stakes, 3D heist game!

Everyone at the table is a career criminal eyeing retirement. Whether you’re the mastermind or hired hand, you want to get involved in as many jobs as possible and make as much money as you can. Walk away from a series of jewel heists as the winner with the most money by cooperating with other burglars to break into a vault. Work together to physically move “padlocks” using tiny hands and steal the jewels they’re protecting. The harder the heist, the bigger the payout – whoever ends up with the most money wins.

During each turn of Tiny Laser Heist, a player becomes the Mastermind and selects his team. Players not selected now play against the team to stop the heist. Both teams play action cards to determine the teams abilities and obstacles the team must face during the heist. The team then has 90 seconds to steal the jewels. If the you do, the Mastermind picks up and distributes money cards to his team members. Play continues until all the money is gone.

—description from the publisher

Magic Maze Tower

Magic Maze Tower is a new standalone game in the universe of the Magic Maze range.

The adventures of the dwarf, the elf, the barbarian and the magician at the mall were a failure and our (brave) adventurers find themselves prisoners of a tower, or rather, of a high-security prison. They will probably need the help of a 5th hero to help them....

The goal of the game is to complete as many levels as possible to escape the prison.

Magic Maze Tower is played on a single Level tile, without an hourglass (you can take your time!), without a “do something” token, but the communication is still limited: Speaking is forbidden.

SETUP

Place a Level card in front of the players.
Place the Hero pawn of the corresponding color on each Hero space (not all 5 pawns are used every time).
Distribute the Action tiles to the players.

HOW TO PLAY

For a level to be completed, all conditions for passing the level must be met and the heroes must then use the exit.

All players will simultaneously move the pawns according to the action assigned to them.

Together, solve the puzzle to save the adventurers.

When a level is completed, you move on to the next one.

—description from the publisher