Voting

Windmill: Cozy Stories

In Windmill: Cozy Stories, players are storytellers who weave short tales based on the hidden picture cards they draw. While one player tells a story, the other players attempt to guess the visible card that matches the story.

The more opponents who guess incorrectly, the more points the storyteller receives when someone finally does correctly identify the card. On the other hand, if all players fail to guess the picture, the storyteller loses points instead of winning them!

You score points both by telling stories that are identified correctly and by guessing the stories told by others. Whoever earns the most points over the course of the game wins.

—description from the publisher

Gen7: A Crossroads Game

An international colony ship has left an exhausted Earth, headed for a distant planet in the Epsilon Eridani system. Thirteen generations will be born on this vessel before it reaches its destination, each generation a steward of the hopes and ideals of the human species. For six generations, everything has gone as planned....

Now, just as a new command team takes control of the ship, a terrible mystery emerges that will threaten the entire mission. The commanders of Gen7 are about to discover that everything is not as it seems, and the fate of the human species will hang on the choices they make.

In the tradition of the award-winning Dead of Winter, Gen7: A Crossroads Game is a grand narrative game with multiple possibilities. The choices players make as they play will alter the direction of the story. Gen7 will constantly challenge its players with a variety of unique situations that force them to make difficult moral decisions. Will you compromise your integrity to ensure the safety of your crew? Will you value their lives over the safety of the mission?

—description from the publisher

You've Been Sentenced!

The multi award-winning You’ve been Sentenced! word game uses pentagon-shaped cards with conjugations of funny words, famous names, and familiar places. Each player uses his or her hand of 10 cards to build a grammatically correct sentence, racing the other players while also trying to score the most points per round. Sentences also have to be justifiable in meaning, making players use both creativity and common sense.

Flummoxed

The Foreign Language Bluffer’s Game

Don’t worry if you are completely floored by Finnish or totally baffled by Bulgarian. It doesn’t matter a jot if Japanese is all Greek to you and Swahili sounds like Double Dutch. Nothing’s lost if you’re ineffective in Efik and totally hopeless in Hopi. Anyone who can bluff in English, can certainly flummox in Flummoxed and thoroughly enjoy this marvellous play on words.

At the beginning of each round, one player, The Reader, picks up a card. Printed on one side of the card are background notes on a foreign language. On the other side are six words in that language, plus an English definition of each word.

The Reader reads one word aloud, revealing the language from which the word comes, but not the meaning of the word. Each other player has to ‘translate’ the given word and write a fake but plausible definition for it in an attempt to bluff fellow players into believing the definition is correct.

Age 8+

For 4+ Players

Product Contents
120 x Cards representing different languages
1 x Writing Pad
1 x Die
1 x Set of Rules

Product Safety
Not suitable for children under 36 months

Cranium Party Playoff

This is a party game where players vote on 32 contenders in a NCAA tournament like bracket. A contender advances to the next round when they receive a majority of the votes of the players. The players vote based on a question asked. For example, the contenders in the first round might be "Dolly Parton" vs. "street mime". The question might be, "Who would you rather be for a day?" All the players debate the match-up and then all openly vote on it. Play continues like this for each match-up.

Each player makes their picks, and gets their points based on what contender they believe will win the entire tourney(4), who will make it to the championship round(2 for each pick), who will make it to the final four (1 for each pick), and a bonus pick(4). The bonus pick is where each player tries to guess what one of the other players will choose as the winner of the tournament. The points for each pick is in parentheses.

The contenders are drawn randomly from 500 tiles and placed on the bracket in four categories (including an example of one contender from each.)
Arenas - aka "Places" - Jamaica
Contenders - aka "People" - Mark Twain
Moves - aka "Actions" - Showering
Gear - aka "Things"- Cocktails

After all the tiles are placed, a player draws a random "Knockout"card. This "Knockout" card is the question for the final, championship round. Once every player sees that question, they make their picks and place them in an envelope until the end of the game.

The object is make accurate picks as well as secretly convince the other players to pick your choices.