Solitaire Games

Tuki

In the Inuit language, "tukilik" is used to define an object that carries a message, and the northern landscapes are densely populated with such objects. The most well known of these are the inukshuk, that is, structures of rough stones traditionally used by Inuit people as a landmark or commemorative sign, with the stones often being stacked in the form of a human figure.

During each turn in Tuki, you attempt to construct an inukshuk based on the die face rolled using your stones and blocks of snow. Players have only a limited number of pieces with which to construct the inukshuk, so you'll need to be creative and use the three-dimensional pieces in multiple ways, such as to counterbalance other pieces or even build on top of existing pieces. A solution always exists — you just need to discover it!

You can choose from two levels of difficulty when playing Tuki to level the playing ground between newcomers and experts. Be swift, yet precise, and transform your stones into messengers of the north...

Parks

PARKS is a celebration of the US National Parks featuring illustrious art from Fifty-Nine Parks.

In PARKS, players will take on the role of two hikers as they trek through different trails across four seasons of the year. While on the trail, these hikers will take actions and collect memories of the places your hikers visit. These memories are represented by various resource tokens like mountains and forests. Collecting these memories in sets will allow players to trade them in to visit a National Park at the end of each hike.

Each trail represents one season of the year, and each season, the trails will change and grow steadily longer. The trails, represented by tiles, get shuffled in between each season and laid out anew for the next round. Resources can be tough to come by especially when someone is at the place you’re trying to reach! Campfires allow you to share a space and time with other hikers. Canteens and Gear can also be used to improve your access to resources through the game. It’ll be tough to manage building up your engine versus spending resources on parks, but we bet you’re up to the challenge. Welcome to PARKS!

—description from the publisher

Tapestry

Tapestry is a two-hour game for 1-5 players designed by Jamey Stegmaier.

Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people — your civilization is unique!

In Tapestry, you start from nothing and advance on any of the four advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.

—description from the publisher

Horrified

The stakes have been raised. Imagine living in a place so wretched that it's not plagued by one, two, or even three monsters — but seven of the most horrifying fiends!

In this game, you'll come face to face with them all as you work together to rid the town of the maniacal or misunderstood creatures…before it's too late.

Horrified includes high-quality sculpted miniatures (Frankenstein, The Bride of Frankenstein, The Wolf Man, Dracula, The Mummy, The Invisible Man, Creature from the Black Lagoon). Its innovative, easy-to-learn, cooperative gameplay has players working together against the monsters with varying levels of difficulty. Just as each monster is unique, they require different strategies and tactics to be defeated.

—description from the publisher

Black Angel

Humanity, through its irresponsible behavior, has exhausted the natural resources of Earth, making it almost uninhabitable. In a burst of lucidity, pressed by the irreversible degradation of your planet, the great nations are forced to put aside their differences and share their knowledge in order to create the most vast spacecraft ever constructed. Thus, the BLACK ANGEL project is launched.

The Black Angel, the first intergalactic frigate in history, must transport the genetic heritage of humanity beyond known worlds, over a journey that is likely to last several thousand years. Her crew will be composed of only robots. Because no nation is willing to trust creation of the AI (artificial intelligence) that will control this crew to any other nation, a compromise is found: The Black Angel will be co-managed by several AIs, and the utility of each decision will be evaluated in VP (Validation Process).

At the completion of this long and perilous voyage, when a new inhabitable planet has been reached, the AI that has earned the most VP will be entrusted with reawakening Humanity, and overseeing its new start….

All the reports are in agreement: The Black Angel is approaching Spes, a planet with the highest probability for habitability by the human species. Take advantage of our approach to maintain the good relations you have gradually woven with the benevolent Alien species populating the galaxy, and watch out for the dreaded Ravagers, who would do anything to prevent you from reaching Spes.