Pirates

Ahoy

Ahoy is a lightly asymmetrical game where two to four players take the roles of swashbucklers and soldiers seeking Fame on the high seas.

One player controls the Bluefin Squadron, a company of sharks and their toothy friends, who patrol these waters and keep order with shot and sword. Another player controls the Mollusk Union, an alliance of undersea creatures and their comrades-in-arms, who fight to reclaim their ancestral home. In games with more people, some players control Smugglers, maverick captains who run blockades to smuggle luxuries and essentials, delivering them to those with the most need—or the most coin. Explore the seas. As you play, you’ll make a unique map full of treasure troves, dangerous wreckage, and mighty sea currents, using deluxe double-layer region tiles.

Featuring development from the same team that brought you Root and Oath, Ahoy offers deep, interactive gameplay in a fast-playing and easy-to-learn design with a colorful setting brought to life by Kyle Ferrin's gorgeous illustrations.

Port Royal: Big Box

Port Royal: Big Box contains the Port Royal, the first expansion Just One More Contract..., the second expansion The Adventure Begins..., the Gambler promo card, and the standalone game Port Royal: Unterwegs!.

This edition of the game features new graphics and art.

Libertalia: Winds of Galecrest

In the world of Galecrest, sky pirates set sail on the winds in search of adventure, treasure, and glory. As an admiral, you command a vast and varied crew...but so do your rivals sailing other ships in the pirate fleet. Each day the fleet lands on a different island where you'll send a crew member to collect your share of the loot, hoping they'll return to boost your growing group of characters.

Libertalia was originally released in 2012. Ten years later, Libertalia: Winds of Galecrest celebrates the foundations of the original design with a revised and expanded edition that includes all-new art, 40 characters per player, a reputation system to resolve tiebreakers, deluxe loot tokens, a robust solo mode, and much more.

—description from the publisher

Dead Men Tell No Tales

Skelit's Revenge....the most feared ship on the high seas....and you've finally taken it. Captain Fromm and his skeleton crew have amassed a massive treasure, and now is your chance to take it all. Players take on the role of Pirates who are boarding Skelit's Revenge for one purpose....to take the loot. They must battle the flames, the skeleton crew, and their own fatigue if they hope to make it out alive.

Dead Men Tell No Tales is a co-operative game for 2-5 players. The game uses the common Action Point system to determine what a player does on their turn...with a twist. As players work together, they can pass their Actions on to their teammates in order to best utilize the assets that they have. Players will build the board as they play, ensuring that no two games will ever be alike. As they search the ship for the Treasure, they will encounter Enemies and Guards that they must battle, along with various items that will help them in their quest. all the while, battling the inferno that resulted when they took over the ship. Unique systems for tracking fire, enemy movement, and a player’s fatigue all combine into an interesting and unique cooperative gaming experience.

Do you and your crew have what it takes to make off with all of the treasure and live to tell the story? Or are you going down with the ship in Dead Men Tell No Tales?

Manila

Barges, freight and profits are what it's all about in Manila, a speculative contest for 3-5 players. Goods shipments, intended for transport along sea routes, are in danger of gathering dust in the warehouses or being lost at sea in a storm. While the players speculate about success and failure, the ultimate fate of the ships will be determined by the dice.

There are four shipments that need to get to Manila - jade, ginseng, silk and nutmeg. A round begins with an initial auction to become harbour master. If you win, you'll be allowed to buy a share of one of the shipments, choose which three shipments you'd like to take down river and how likely they are to make it to their destination in the harbour. If they make it to Manila, their share price will increase. The aim of the game is to bet on the outcome of these shipments, with dice ultimately determining their fate. How many of the three boats will make it and which ones? Would you like to provide insurance against possible failed ships or perhaps you think pirates will snatch a chance to take control? Manila is a fun family game that takes minutes to learn and brings the river boats of the Philippines to life!