pattern building

Patterns: A Mandala Game

Patterns - A Mandala Game is another area control design by Trevor Benjamin and Brett J. Gilbert. Patterns draws you in as you take turns swapping tiles from the large mandala at your table. Each player tries to mark contiguous colored areas as territory. Start by spreading the unique tea towel play mat first and creating a mandala by all but 2 out of 54 colorful mandala tiles. Whoever claims most point in the end, wins.

Gartenbau

"Gartenbau is a 2-4 player game in which players place and lay tiles in a tableau to meet the growing requirements of drafted flower tiles. A dual track rondel combined with three layers of tile laying are at the core of this beautiful game.

Take on the role of a gardener, seeking to wield your green thumb to grow a well-balanced, mature garden before the growing season ends.

You will sow seeds and grow a variety of plants to fill out your garden. In addition, if you meet the complex growing condition of your Flowers, you'll earn Prestige Points for your horticultural achievements.

The player who earns the most prestige at the end of the game is crowned The Master Gardener.

Gartenbau is set in the late 19th century and all of the artwork used in this game is vintage from that era. This game is dedicated to all of the unknown artists who created wonderful works for various seed and flower catalogs during that period, leaving their mark on a beautiful era for garden art."

The Great British Baking Show Game

In The Great British Baking Show Game, players take the role of bakers on the show and race each other to recreate the configuration of baking cards shown on the recipe cards. Players need to choose whether to move quickly at all costs, or whether to take more time to select the best flavors for their bake and avoid the dreaded "soggy" cards.

To capture the sportsmanship demonstrated when bakers step in to assist others, players can use "Help!" cards to select wild cards from the center of the table. A "Bin" token allows players to throw out elements of their bake once per round.

Neotopia

In Neotopia, a competitive fast paced tile placement pattern building game, you are part of a team of Visionaries who are building a futuristic pilot city focused on the fields of Energy, Technology, Community and Sustainable food.

You will be building elements on the three regions of the city in order to complete feature cards that you have in hand. A good combination of tile placement and card management can result in very impactful turns, where several cards are completed and the city expands. Interaction between players is important, because all players are building on the same board and can take advantage of what other players have built on their previous turns.

You will try to build the most harmonious city possible, because that will be vital for your score: in the end of the game you will score normally the regions where you have your two highest scores but you will triple the score of your lowest scoring region. So be aware! Even if it’s tempting to build on regions that are more developed and where you have already scored a lot points, if you don’t start working on the development of the other regions you will not be able to win the game. Balance is the key point on Neotopia, just like the type of future that the players are trying to build.

—description from the designer

Forever Home

Welcome to Forever Home, the puzzly pattern-building game about second chances for shelter dogs.

Using a combination of tile placement, set collection, and drafting, you and your friends take on the role of shelter workers. Take it in turns to bring dogs into your shelter, complete training cards, and match pups up with new families. You'll be competing for valuable shelter commendations, as well as gaining reputation for training and rehoming the dogs in your care. At the end of the game, the shelter worker with the most reputation wins!

Featuring quick and simple turns; a unique solo mode; and a second advanced side to the player board, Forever Home is a replayable, easy-to-love abstract game.

—description from the publisher