Paper and Pencil

Flummoxed

The Foreign Language Bluffer’s Game

Don’t worry if you are completely floored by Finnish or totally baffled by Bulgarian. It doesn’t matter a jot if Japanese is all Greek to you and Swahili sounds like Double Dutch. Nothing’s lost if you’re ineffective in Efik and totally hopeless in Hopi. Anyone who can bluff in English, can certainly flummox in Flummoxed and thoroughly enjoy this marvellous play on words.

At the beginning of each round, one player, The Reader, picks up a card. Printed on one side of the card are background notes on a foreign language. On the other side are six words in that language, plus an English definition of each word.

The Reader reads one word aloud, revealing the language from which the word comes, but not the meaning of the word. Each other player has to ‘translate’ the given word and write a fake but plausible definition for it in an attempt to bluff fellow players into believing the definition is correct.

Age 8+

For 4+ Players

Product Contents
120 x Cards representing different languages
1 x Writing Pad
1 x Die
1 x Set of Rules

Product Safety
Not suitable for children under 36 months

Clue: Harry Potter Edition

Discover the secrets of Hogwarts in this version of the classic Mystery game. Enjoy new game play features and a moving Hogwarts game board. Dark magic has been performed at Hogwarts. A fellow student has vanished from the famous School of Witchcraft and Wizardry--and it is up to you to solve the mysterious disappearance.
Play as Harry, Ron, Hermione, Ginny, Luna or Neville and try to discover who did it, what spell or item they used, and where the student was attacked. Was it Draco Malfoy with a Sleeping Draught in the Owlery?
Move around Hogwarts making suggestions--but watch out. Wheels on the board actually move to reveal secret passages, hidden staircases, and even the Dark Mark. Think you've gathered all the facts you need? Go to Dumbledore's office to make your final accusation to win the game.

This version of the classic Clue game combines the standard clue idea of going from room to room making suggestions of who, what, and where. However, this version adds a few new ideas. The first is the ever changing board. On a players turn s/he roles three dice, two regular and a special die. The special die has the four houses of Hogwarts on it. This allows a player to change the layout of the board, by opening/closing doors, changing the secret passage way, reveling the dark mark (causing lose of house points), or getting help cards.

The house points are a second change. In this version either a player can win, or all players can lose and the dark side wins, by getting all the players house points. House points are lost when the dark mark appears and a card is reveled from the dark deck. The players affected must either show a help card that protects them from the dark deck card, or lose the set number of house points. Dropping to zero house points causes a player to lose and out of the game.

The other two card types are the third change in the game. There are help cards that consist of items, allies, and spells. These are used to combat the second deck, the Dark Deck. The dark deck cards are revealed when a dark mark appears either on the dice roll, or by moving the house wheels changing the door layouts. The dark mark card affect players in specific locations and those players must be able to show the indicated help cards or lose house points.

All-in-all the idea is the same as traditional clue, but the extra things makes the game just different enough. People that like Clue and/or Harry Potter would enjoy this version.

Wordsmith

WORDSMITH is all about discovering words, but instead of whole letters, you just have letter pieces in four different shapes. This brain tickling game for 1 to 4 players is a fast-paced, real-time word building frenzy!

All players create words simultaneously from their letter pieces. Each word can only be made and scored once, so a thrilling challenge of word discovery begins.
Which words will you discover in your letter pieces? Longer words earn you more points, but you also want to make all six words before the round is over.
And of course there is a twist: Although you can discard letter pieces to make a word, you get bonus points when you can limit the number of pieces you have to discard.

The idea for this Letter Piece Game comes from Eon game designers Bill Eberle, Jack Kittredge, Greg Olotka, and Peter Olotka, whose credits include Cosmic Encounter, Dune, Hoax and more.

The game provides a single player mode as well as special rules for advanced players.

WORDSMITH includes semitransparent plastic letter pieces that are playful and easy to manipulate. A special plastic insert turns the game box into a game component. You get your letter pieces from the insert as part of game play and everyone also has their own corner of the insert to roll their dice in.

Wordsmith

WORDSMITH is all about discovering words, but instead of whole letters, you just have letter pieces in four different shapes. This brain tickling game for 1 to 4 players is a fast-paced, real-time word building frenzy!

All players create words simultaneously from their letter pieces. Each word can only be made and scored once, so a thrilling challenge of word discovery begins.
Which words will you discover in your letter pieces? Longer words earn you more points, but you also want to make all six words before the round is over.
And of course there is a twist: Although you can discard letter pieces to make a word, you get bonus points when you can limit the number of pieces you have to discard.

The idea for this Letter Piece Game comes from Eon game designers Bill Eberle, Jack Kittredge, Greg Olotka, and Peter Olotka, whose credits include Cosmic Encounter, Dune, Hoax and more.

The game provides a single player mode as well as special rules for advanced players.

WORDSMITH includes semitransparent plastic letter pieces that are playful and easy to manipulate. A special plastic insert turns the game box into a game component. You get your letter pieces from the insert as part of game play and everyone also has their own corner of the insert to roll their dice in.

Patchwork Doodle

Patchwork Doodle is a roll-and-write version of Patchwork, with each player having their own 9x9 grid to fill in over the course of the game. Each player sets up by drawing a unique polyomino card from the starting deck, then drawing that on their sheet.

In each round, players lay out a number of polyomino cards in a circle, then place the rabbit between two cards. On a turn, someone rolls the die, moves the rabbit forward, then removes the card indicated by the rabbit. Each player must draw the polyomino indicated on this card in their grid. Once a certain number of cards have been played, the round ends, players score points, then you lay out more cards for the next round.

Each player has four special actions available to them during the game: You can choose to draw the card before or after the chosen card, you can cut a polyomino into two pieces before adding one piece to your grid, you can fill in a 1x1 space in your grid, and you can do one of the above actions a second time. When you take one of these actions, you mark it off as each can be used only once (except for the one you use a second time, if you know what I mean).

You lose a point for each space that you don't cover, so try to pack everything in as tightly as possible!