miniatures

Cyclades

In this latest collaboration between Bruno Cathala and Ludovic Maublanc, players must buy the favor of the gods in their race to be the first player to build two cities in the Ancient Greek island group known as the Cyclades.

Victory requires respect for all the gods - players cannot afford to sacrifice to only one god, but must pay homage to each of five gods in turn. Each turn, the players bid for the favors of the gods, as only one player can have the favor of each god per turn - and each player is also limited to the favor of a single god per turn.

Ares allows the movement of player armies and the building of Fortresses.
Poseidon allows players to move their navies and build Ports.
Zeus allows his followers to hire priests and build temples.
Athena provides her worshipers with philosophers and universities.
Apollo increases the income of his worshipers.

Cyclades: Titans

Cyclades: Titans, the second expansion for Cyclades, includes a new game board with large islands on which ground attacks can be carried out as well as the Titans of Greek legend, who can conduct attacks without the help of Ares.

Zombicide

Zombicide is a collaborative game in which players take the role of a survivor – each with unique abilities – and harness both their skills and the power of teamwork against the hordes of unthinking undead! Zombies are predictable, stupid but deadly, controlled by simple rules and a deck of cards. Unfortunately for you, there are a LOT more zombies than you have bullets.

Find weapons, kill zombies. The more zombies you kill, the more skilled you get; the more skilled you get, the more zombies appear. The only way out is zombicide!

Play ten scenarios on different maps made from the included modular map tiles, download new scenarios from the designer's website, or create your own!

This is just a great game for zombie lovers!

Integrates with:

Zombicide Season 2: Prison Outbreak
Zombicide Season 3: Rue Morgue

AWARDS

2013 Ludo Award Winner (Editor's Choice and Popular)

Commander-In-Chief

Commander-In-Chief is a fun fast-playing abstract strategy war game published by X Plus Products in which a player's Air, Land and Sea military vehicles work as a unified Armed Forces assault team to "capture" their opponent's Commander. The board consists of a traditional 8 square x 8 square checkerboard grid divided into two Land areas separated by a Sea area. Vehicles are restricted to movement within their assigned battlefields: Through the Air, On Land and/or In the Sea.

Pieces transverse the board in a Chess-like manner. Play evolves, turn by turn, with each player analyzing the current battlefield situation, adjusting their game plan accordingly and executing commands (movements of the playing pieces) in a collective effort to achieve the game's objective. Certain Air pieces (Bombers and Helicopters) can Go Over pieces; likewise certain Sea pieces (Submarines) can Go Under pieces. Additionally, certain pieces (Bombers and Tanks) can Block. The complete Original Release Basic Training Game Rules include "Object of the Game" options, "Team Game Play" options and "Advanced Game Play" options. "Future" options will include new movements, expansion pieces, additional damage control options, new attack features, mini wars and expanded terrains as variants to the Original Release Game Rules.

While this abstract strategy war game does not include random chance, it does allow for piece enhancements both during game play and during board set up which increases come from behind opportunities and can be used to level the playing field between players of various skill levels. The game can be played one-on-one or as a social game with teams. The military theme, the terrain feature of Air, Land and Sea areas of the board and the movements of the pieces themselves relative to the military vehicles they represent give the game a real world appeal.

The two Armed Forces consist of the following fifteen pieces per side: one Commander, two stealth Fighters, two army Tanks, one stealth Bomber, two submersible Submarine warships, two Helicopters, four amphibious assault vehicles (Amphibians) and one surface combatant Destroyer warship. This military themed board game, representing two Armed Forces, "Supports Our Troops" as the game of the "Y" by donating $1 to the Armed Services YMCA for every game sold.

Commander-In-Chief is a 3-In-1 board game that includes Chess & Checkers; these Classics are played on the dark and light colored side of the double sided game board. Additional game play options include: Tic-Tac-Toe and The Triangle Puzzle Game. Lastly, the 30 pieces that come with the game are miniatures, 30 Military Toys, designed for play with or without this board game and the 30 bases that the miniatures mount on, when inverted, become 30 Stackable Spinning Tops designed for multiple family fun games.

Dragon Quest

Fantasy miniature game. A typical Dragons & Dungeon game. Requires a Game Master. The original game comes with 6 Ral Partha metal miniatures, 180 cards (featuring monsters, treasures, objects and traps), a dungeon board, D&D dice, and three pre-made adventures (ISBN 1-56076-552-b)