Hand Management

Star Fluxx

Fluxx gets the Science Fiction treatment. From the publisher: "Just when you thought that Fluxx had gone as far as it could go - it blasts off for the Stars! Explore the vastness of space-themed humor with your valiant Captain, Engineer, and, of course, your Expendable Crewman. Go check out that Small Moon – or is it really a Space Station? You may be swayed by Unseen Forces, held hostage by Evil Computers, or find your ship infested with Cute Fuzzy Aliens."

Like its brethren, Star Fluxx is the game of ever changing rules. It starts out as Draw 1, Play 1, but even that can change. When a Goal card is played, you can win by meeting the Goal, usually by having the correct Keeper cards in front of you. Action and Surprise cards help you to meet the Goal, or stop your opponent. Creeper cards usually prevent you from winning, but are sometimes necessary to meet the Goal.

Pandemic: Contagion

After many years of trying to defeat the diseases that threaten mankind’s existence, the tables have been turned. You are now the disease and guess what? There is no cure.

In Pandemic: Contagion, you are competing against other diseases (fellow players) to see who can eliminate humanity. With no cure to be had, the one of you that wipes out all human civilization will come out on top as the most deadly disease ever known to man, may he rest in peace.

Pandemic: Contagion includes a deck of contagion cards with differing colored borders, city cards with similar colored borders, event/WHO cards, player disease card and disease cubes. On a turn you take two of three possible actions, and you can take the same action twice. Those actions are:

Draw contagion cards equal to your current incubation rate.
Advance one of three mutations to the next level.
Spread disease equal to your current transmission rate.

When the number of diseases equals the city’s population number, the city is wiped out. The player who placed the final disease earns a special action. The player with the most diseases scores the population number. The two smaller numbers are awarded to those with the second- and third-most diseases.

Your disease card has three mutations: Incubation (number of cards you can draw), Transmission (number of disease cubes you can spread), and Resistance (number of cubes/cards you can protect). As an action, you can advance a mutation one level by discarding the required number of cards.

Event cards are drawn at the start of each round and affect everyone during their turn. You might benefit from the card or it could have a negative impact. WHO cards are always bad, but your resistance will lessen whatever the penalty would be based on its level, if you planned ahead.

Mid-game scoring occurs when the second, fourth and sixth skull comes out. When a city icon appears, a new city is introduced.

Once the event/WHO deck runs out or only two city cards remain in play, the game ends, with players conducting a final scoring round to see which virus is victorious.

Pandemic: In the Lab

In Pandemic: In the Lab, the second expansion for Pandemic, you will use a new game board that allows you to move the pawns in a laboratory. The goal of this activity is the same as in the base game – finding cures for diseases – but this time in a new way. Behind sealed bio-hazard doors, scientists race against time to sequence diseases, take samples, and test cures.

Pandemic: In the Lab includes four new roles, new Virulent Strain events, and a Worldwide Panic Mutation scenario. Players can compete individually or on rival teams (when playing with four or six players). Can your team work together in the lab to save humanity?

Princes of the Dragon Throne

The Land of Lo’en is vast. Its Kingdoms and Guilds are populated by Humans, Elves, Dwarves, Goblins, Kobolds, Trolls, and of course, the Dragons. The Dragon King is dead now and you, as one of his many overlooked offspring, have decided that it’s time for a change.

Can you raise the funds to bribe the dragon clans to join your coup and the food to keep them? Can your strength convince the citizens of Lo’en to support your claim to the throne? Can your followers influence the diverse Kingdoms’ many Guilds and Clan Houses, and use their powerful resources to aid your cause?

Your siblings have dynastic plans of their own and the dead King’s influence, though weakening, must still be reckoned with. There will be many obstacles to surmount in your quest to claim the Dragon Throne.

Princes of the Dragon Throne is an area control and resource management board game that uses deck building as a driver for the other game elements. Players select cards from a continually changing pool of opportunities to build a unique deck of recruits. Players manage resources to support their uprising, and use the influence of their recruits to gain control of the various Guilds of the Kingdoms, which in turn gives them special abilities to further their cause.

Clever Mojo Games has contracted with Don Aguillo, an amazing talent with card game art experience, to create 120 new original artworks for Princes of the Dragon Throne and our card design format will highlight Don’s art in a bold and beautiful manner.

Zombicide

Zombicide is a collaborative game in which players take the role of a survivor – each with unique abilities – and harness both their skills and the power of teamwork against the hordes of unthinking undead! Zombies are predictable, stupid but deadly, controlled by simple rules and a deck of cards. Unfortunately for you, there are a LOT more zombies than you have bullets.

Find weapons, kill zombies. The more zombies you kill, the more skilled you get; the more skilled you get, the more zombies appear. The only way out is zombicide!

Play ten scenarios on different maps made from the included modular map tiles, download new scenarios from the designer's website, or create your own!

This is just a great game for zombie lovers!

Integrates with:

Zombicide Season 2: Prison Outbreak
Zombicide Season 3: Rue Morgue

AWARDS

2013 Ludo Award Winner (Editor's Choice and Popular)