Economic

Power Grid: Factory Manager

Power Grid: Factory Manager is the new stand-alone game in the world of Power Grid. It was released at Spiel '09 in Essen, Germany.

Each player owns a factory and tries to earn the most money during the game. To be successful, each player must use his workers to buy the best machines and robots at the market and to run the machines most effectively in his factory. Because of increasing energy prices, the players must be careful to check the energy consumption of their factories and to avoid using only energy-consuming machines. Otherwise, their profit will suddenly vanish, the worst fear of a good businessman.

Power Grid: Factory Manager uses a clever market mechanism for choosing the supply of factory tiles in the market.

Age of Industry

Martin Wallace's streamlined redesign of Brass.

Players are tycoons in the early days of the Industrial Revolution; a time when traditional craftsman were being rapidly replaced with steam-powered machines. Players invest in the production of raw materials, the manufacture of goods, and the transportation networks needed to connect them to their markets.

Like Brass, the strategic space is vast, and player decisions are limited by cards. In Age of Industry, however, cards are color-coded to regions rather than specific cities, allowing the players to be more flexible with their plans, while at the same time continuing to limit the decisions available. The color-coded region cards will also support expansion maps.

In addition, the original Brass rules were simplified by eliminating the canal period; there is only one period, the railway era. There is also a new, non-specific industry, which will change with each map.

According to Wallace, "You can now play something with the depth of Brass, but in half the time. The game will have a double-sided map, with Germany on one side and southern New England on the other."

World Without End

Die Tore der Welt / World Without End is based on the novel by Ken Follett, a sequel to his bestselling The Pillars of the Earth. This is the 2009 game in the Kosmos line of literature-based games.

World Without End shares the Kingsbridge location of the earlier novel, but occurs 200 years later. Similarly, the game shares many themes but is a new standalone game.

As citizens of Kingsbridge, players need to take care of the following areas: Building, Trading, Religion, Feeding, and Medical Knowledge. Each turn an event card is flipped that defines available player actions. Victory points can be won in numerous ways, e.g. by creating buildings or taking care of sick people.

Power Grid: France/Italy

Two new maps for Power Grid. This is an expansion pack, so you will need the Power Grid game to play with it. As with the original, the board has a different map on each side: France and Italy. Along with the maps are small rule changes to reflect the power culture in these two countries. France, a land that has embraced nuclear power, has an earlier start with atomic plants and more uranium available. Italy has more waste, but fewer coal and oil resources. The result is not just new maps, but new ways to play this great game!

Expands:

Power Grid

Online Play

BrettspielWelt (real-time)

Power Grid: Russia & Japan

Two new expansion maps for Power Grid: Russia on one side and Japan on the other.

In Russia, the market for power plants is restricted. Additionally, the standard rules for exchanging out-of-date power plants are changed, forcing the leading players to completely rethink their strategies.

In Japan, based on the crowded geographical surroundings, the players can start two separate networks. The first connections are restricted to certain cities, guaranteeing a tough fight for the best networks.