Dice Rolling

Trivial Pursuit Marvel Cinematic Universe Ultimate Edition

Conquer the Marvel Cinematic Universe with Knowledge: Join forces with fellow MCU enthusiasts in this trivia showdown! Show off your expertise as you answer 1,800 questions spanning MCU Phases 1-3 films, aiming to secure all six infinity category wedges like Power and Space to claim victory.
Marvel-Themed Strategy: Dive into the immersive world of the Marvel Cinematic Universe with custom movers like the Tesseract and Loki's Scepter. Test your knowledge, outwit opponents, and master the multiverse as you journey through the full game board.
For True Marvel Devotees: Calling all devoted fans! Engage in epic battles of wit and wisdom, proving your status as the ultimate Marvel movie aficionado. With iconic category wedges and exclusive Marvel-themed movers, this game is your ticket to becoming the ultimate MCU guru.
" This officially licensed Marvel trivia game takes you on a whirlwind journey through the cinematic universe, making it an irresistible collectible gift for diehard MCU fans!"
Includes: Game Board, 6 Movers (Tesseract, Loki's Scepter, Aether Casket, Orb, Vormir's Gate, & Eye of Agamotto), 300 Cards (Categories: Space, Mind, Reality, Power, Soul, Time), 1 Die, 36 Wedge Pieces, Rules

Paleovet

We’ve brought dinosaurs back to life, but who will care for these magnificent and dangerous beasts?

You are paleo-veterinarians, competing to save as many dinos as possible from modern illnesses and injuries. Roll dice, upgrade your hospital, and compete with fellow paleo-veterinarians to treat injured and sick dinosaurs. As long as the dinosaurs don’t wake up during treatment, nothing can go wrong…

In Paleovet, players take turns drafting dinosaur cards from a central river, rolling dice, and spending dice icons for various effects, most notably curing sick and injured dinosaurs. Each dinosaur card lists which icons are needed to cure it, and effect, victory points, its genetic order, and diet.
Dinosaur effects can occur when the dinosaur appears in the center of the table when it is added to your hospital, or while it remains in your hospital. These effects can change gameplay in a variety of ways.

On your turn, you’ll follow a series of steps:

1. Remove a sleep token from each dinosaur in your hospital.
2. If you have fewer than four dinosaur cards in your hospital, select a dinosaur card from the five cards showing in the center of the table. Move it into your hospital.
3. Roll your dice. You begin with three basic dice and can purchase specialty dice later. The dice faces show the three treatments needed to cure dinosaurs, a tranquilizer dart, and a wild icon.
4. You may now spend dice and wild tokens to:
a. Cure dinosaurs by matching the treatment icons on the dice to the treatments listed on the dinosaur card. Each dinosaur requires between 1 and 5 treatments to complete
b. Buy additional dice by spending three matching dice icons
c. Buy a one-use wild token by spending two matching dice icons
d. Buy an upgrade card that provides a permanent beneficial effect by spending two matching icons
e. Spend a tranquilizer dart icon to move an additional dinosaur into your hospital (if you have less than 4 in your hospital already)
5. Any dinosaurs that are not cured and have no sleep tokens on them at the end of your turn wake. When this happens, discard the dinosaur card. If it was a carnivore, you must also discard another dinosaur card in your hospital (if you have any).
6. Any dinosaurs that were cured during your turn are moved into a victory pile. You’ve now scored the points listed on that dinosaur card.

Play continues until one of the card piles in the center of the table is empty. The round is completed, then all players total the points on their cured dinosaurs. The player with the highest score wins.

-description from designer

Honey

Lots of busy bees, flying from one flower to the next, in search of nectar to make their delicious honey. In the game Honey, nectar drops are distributed to different flowers; more precisely, the drops are dropped in a tube under each flower. Players have to remember which flower has how much nectar to be able to collect a lot. But even if they are not sure, every time nectar is dropped into a tube they can hear if a drop of nectar falls into an empty tube, or onto few or many other drops, thus giving them an audio clue to lucrative flowers. In a second step they move from flower to flower, collect the drops and try to fill their personal honey jar first, to win the game.

A clever mix of mechanisms and a beautiful 3D set-up, plus audio clues mitigating the memory factor and giving equal chances to kids and their older siblings or parents – all of this makes Honey not only sweet but delicious.

—description from the publisher

Ready Set Bet

In Ready Set Bet, you and your friends head to the races for a day of cheering, jeering, and betting on your favorite horses, whose fates hang on every roll of the dice.

Ready Set Bet is played over four rounds. Each round consists of a race followed by bet resolution. During each race, players freely place their bet tokens on the board while the race is going on. After each race, players win or lose money for each of their placed bet tokens, then receive a VIP Club Card to help them win more money in the following races. After four rounds, the player with the most money wins!

—description from the publisher

Call to Adventure: The Stormlight Archive

Call to Adventure: Stormlight is a 120-card standalone game containing everything you need to play. Based on the works of Brandon Sanderson, this expansion, and others to follow, add new challenges, new destinies, and new paths to follow.

Call to Adventure is a hero-crafting game that combines strategy and storytelling. It's similar to some "tableau-building" games in which you're creating a kingdom or civilization, but in this game you're building a character. Each player begins with cards that define your hero's origin, motivation, and destiny. Over the course of the game, you overcome challenges and gain traits. It's a game with points and a clear winner, but the highlight of every game is telling your hero's story at the end.