Children's Game

Happy Feet Two: Hold on Erik

From the box: Young Erik (from the film Happy Feet Two) is sitting on top of a wall of ice. On your turn use one of the fish pushers to carefully poke out one of the blocks. Got one? Good!

As the game continues it gets harder to find blocks that are easy to push out. And, on someone's turn (we hope not yours!) Erik will come tumbling down.

Contents:
Wall frame
44 blocks
Erik figure
2 fish pushers

Castle Flutterstone

Quick! Into the old stone castle!

An exciting race for the Magic Cup is about to start in Burg Flatterstein, but beware as the mysterious ruins are littered with obstacles and odd surprises. With a little luck and some skill with flapping bats to the right places, children will find the fastest route to their destination.

Players take turns using the "catapult" to launch cloth bats at the game board. Depending on where the bat lands, the active player may move 1-2 spaces. If they land in the moat, they must take a Ghost card. The Ghost cards have various effects that can either help the player, or hinder their progress. The first player that is able to get to the top of the castle wins the game, and gets the golden bat trophy!

Ghost Blitz

Balduin, the house ghost, found an old camera in the castle cellar. Immediately he photographed everything that he loves to make disappear when he is haunting  – including himself, of course. Unfortunately, the enchanted camera takes many photos in the wrong colors. Sometimes the green bottle is white, at other times it's blue. Looking at the photos, Balduin doesn't really remember any more what he wanted to make disappear next. Can you help him with his haunting and quickly name the right item, or even make it disappear by yourself? If you grab the right items quickly, you have a good chance of winning...

The lightning fast shape and color recognition game that is sure to test the reflexes of kids, families and gamers alike. In Ghost Blitz, five wooden items sit on the table waiting to be caught: a white ghost, a green bottle, a cute grey mouse, a blue book, and a comfortable red chair. Each card in the deck shows pictures of two objects, with one or both objects colored the wrong way. With all players playing at the same time, someone reveals a card, then players grab for the "right" object – but which object is right?

If one object is colored correctly – say, a green bottle and a red mouse – then players need to grab that correctly colored object.

If both objects are colored incorrectly – say, a green ghost and a red mouse – then you look for the object and color not represented among the four details shown. In this case you see green, red, ghost and mouse, so players need to grab the blue book.

The first player to grab the correct object keeps the card, then reveals the next card from the deck. If a player grabs the wrong object, she must discard one card previously collected. Once the card deck runs out, the game ends and whoever has collected the most cards wins!

Reimplements:

Knapp daneben, released in 2004 by HABA.

Dragomino

The big moment has arrived. You have been named "dragon trainer", and you have the chance to meet them on a mysterious island. But you are not the only trainer sent to these lands. Who among you will discover the most baby dragons?

The Kingdomino family is expanding with Dragomino, a version for children who are going to go in search of dragon eggs.

—description from the publisher

Mia London and the Case of the 625 Scoundrels

In Mia London and the Case of the 625 Scoundrels, you must help detective Mia London unmask which one of the 625 notorious scoundrels has committed a mischievous crime. Watch the clues as they are revealed to you because each accessory appears on two cards — except for the one belonging to the scoundrel. Note the missing accessory in your booklet and reconstruct the villain's portrait...

—description from the publisher