Children's Game

Apprentice

The players interpret the role of witches involved in battle to become 'Queen of Witches'.

Every player has at his/her disposal a chest full of mice. Mice yes! In the game the mouse represents the 'magical power' of the witches. Each player starts each game with ten mice. During the game mice will be killed by spells and the winner will be the only player having at least one mouse left in his/her chest!

Battleship

Battleship was originally a pencil-and-paper public domain game known by different names, but Milton Bradley made it into the well known board game in 1967. The pencil and paper grids were changed to plastic grids with holes that could hold plastic pegs used to record the guesses.

Each player deploys his ships (of lengths varying from 2 to 5 squares) secretly on a square grid. Then each player shoots at the other's grid by calling a location. The defender responds by "Hit!" or "Miss!". You try to deduce where the enemy ships are and sink them. First to do so wins.

The Salvo variant listed in the rules allows each player to call out from 1 to 5 shots at a time depending on the amount of ships the player has left (IE: players each start off with 5 ships, so they start off with 5 shots. As ships are sunk, the players gets fewer shots). This version of the game is closer to the original pencil-and-paper public domain game. Many versions of the pencil-and-paper game have different amounts of shots based on the ship (IE: Battleship: 5 shots. Destroyer: 3 Shots, Etc.).

In 2008, Hasbro "reinvented" the game into Battleship (Revised).

Some history of the published versions of the game:
1931: Starex Novelty Co. of NY publishes Salvo.
1933: The Strathmore Co. publishes Combat, The Battleship Game.
1943: Milton Bradley publishes the pad-and-pencil game Broadsides, The Game of Naval Strategy.
1943: Also published in 1943 Sink it by the L R Gebert Co. for distribution by G. Krueger Brewing Co.
1940's: Maurice L. Freedman Co. of RI publishes Warfare Naval Combat.
1961: Ideal publishes Salvo.

Other titles over the years have included Swiss Navy, Sunk (Parker Bros.), Convoy (Transogram), Wings (Strategy Games Co. of California), and Naval Battle (3M Paper and Pencil Version) .

Bling Bling Gemstone

Bling Bling Gemstone features the same game play as Justin Oh's Toc Toc Woodman, but now players have more to aim for when they're swinging the axe.

To set up the game, players create a pillar of discs, with each disc having four colored plastic "gem" pieces slid into notches on its side. On a player's turn, the player takes two swings at the disc tower with a plastic axe. If any gems or discs fall from the tower, the player must keep them. Red gems are worth 3 points, pink gems 2, and transparent gems 1, while the center disc is worth -10 points.

When no discs remain in the tower, the game ends and the player with the most points wins!

Very Quiet Cricket Game

For 2 - 4 players Ages 3 and up.

The Very Quiet Cricket Board Game is a spin and move game based on the Eric Carle book "The Very Quiet Cricket". Players start as newly hatched crickets and move from leaf to leaf in a journey to meet new friends and find their voice. Children learn about persistence, individuality, growth and love in this colorful game. Includes game board, 4 cricket game pieces, 24 insect cards, spinner and instructions. 2 to 4 Players.

Katamino

The game consists of 12 different pieces constructed of right angled blocks so each piece is made of 5 "squares". (Think Tetris pieces, but 5 squares instead of 4.)

An old version of the game had only 10 pieces; the completely straight 5 square and the 5 square "plus sign" were not included. Both versions also have a bunch of "filler" pieces of 1 or 2 squares.

The gameboard is constructed with a movable divider so one can take sets of 4 up to the whole set of 12 pieces and form them into a 5 block by X rectangle. (Where X = the number of wood blocks in your set.)

The two or three player strategy game is accomplished on a square board divided into 64 smaller squares. Players take turns to place a piece on the gameboard. The first player who cannot place a piece anymore loses. (Similar to Blokus)

The two player puzzle game mode is accomplished by dividing the board into two sections, each player chooses five blocks and are also given 4 small "filler" blocks of 1 and 2 squares. The first one to fit all their blocks perfectly into their half of the rectangle board, wins.