Action / Dexterity

What Next?

Introducing What Next, the brand new 'Pick-Your-Path' adventure game where you never know what's waiting around the corner. Could be a gigantic koala, a fleet of rampaging robots or an old lady with a rocket launcher — there's just no telling.

Working together with the rest of the players, your goal is to navigate your way through the adventure, conquer any obstacle you encounter and make it to the end in one piece. Oh. and you'll want to keep an eye on that Tower of Peril too. Let it topple before you reach the end and it'll be game over for everyone.

Unlike most adventure games, What Next isn't just about picking the right path. Buried inside these adventures, you'll find over 60 dexterity challenges, each one designed to stop you dead In your tracks. Want to grab a vine and swing from the trees? You'll need to throw a card into the air and catch it first. Decide to walk over that old rope bridge? Well, first you'll need to flick the wooden puck across the table, without it falling off. It's important to master every mini-game you come across in these adventures — or you might not make it to the finish line.

The players turn over the next location card, read out the story and then choose which path to take next. If there is an event, the player reading the card must complete the dexterity challenge.

The game ends when either the players reach the end of the adventure (win), or the tower of peril collapses (lose).

My Very First Games: Animal Upon Animal Junior

Things are getting wildly wobbly as the animals create a big stacking tower. Who will climb on whom? The die decides. But whether the animal stack stays standing or not is up to the players. They stack Animal upon Animal in three new games for young stackers. In the third game, they work cooperatively to race against the crab, training their dexterity skills with play. May the best stacker win!

Note: Not the same game as My Very First Games: Animal upon Animal. This game has new rules, new name, new art, new pieces.

Nitro Glyxerol

Nitro Glyxerol is an action game that rewards clever timing over raw dexterity. Each player has a laboratory flask (a 3D labyrinth) full of colorful ingredients (colored cubes). Simultaneously, the players start shaking their flasks in order to navigate the ingredients into the flask's spout in the right order. Each player has to decide though when to stop as smaller ingredient chains can be used to pick up victory point cards before the opponents with longer chains may do so.

Dungeon Party

Dungeon Party is a quick-play fantasy role-playing game played with coasters and a coin.

Dungeon Party is easy to learn, playable in a short time (or extended if that is desirable), has all of the aspects of a classic RPG adventure, and is playable in a bar, restaurant, or at home. The combat mechanism is fun and adds an element of luck and skill without much complexity. The game system is infinitely expandable.

Players will assemble a "dungeon" by creating a stack of coasters that includes rooms, monsters, and treasures. They then adventure through the dungeon by battling through each room, defeating the monsters, and looting the treasure. Along the way, they may pick up magical treasures or spells that can help them in their quest. If they survive the dungeon, the player with the most treasure points wins. If they do not, the dungeon wins. But either way, there will be laughs and maybe even a drink or two!

—description from the publisher

Hammer Time

It's hammer time! Players are working to collect shiny gemstones in the mine. They'll knock the gemstones off the box using the hammer. To complete their tasks, they need to collect the right number and color of gemstones. But be careful – anyone who knocks too hard will wake Dragomir the Dragon and lose their loot! The first player to completely fill all four of their wagons wins the game.

—description from the publisher