Abstract Strategy

Quoridor

The abstract strategy game Quoridor is surprisingly deep for its simple rules. The object of the game is to advance your pawn to the opposite edge of the board. On your turn you may either move your pawn or place a wall. You may hinder your opponent with wall placement, but not completely block him off. Meanwhile, he is trying to do the same to you. The first pawn to reach the opposite side wins.

Reimplements:

Pinko Pallino

Reimplemented by:

Quoridor Kid

PÜNCT

PÜNCT, the fifth released game by design in project GIPF, is a connection game.
The goal is to connect two opposite sides of the board. A player's turn consists of either bringing a new piece into play or moving one already on the board.

This game is part of project GIPF.

Niya

In Niya, each player tries to arrange her tokens to gain the favor of the emperor. Alternatively, you can prevent your rival from placing a token in the Imperial garden, showing that you have more control than your opponent.

To set up the game, shuffle the 16 tiles and arrange them in a 4x4 square; each tile shows one of four types of vegetation (maple, cherry, pine or iris) and one of four types of poetic symbols (rising sun, bird, rain or tanzaku - the small pieces of paper on which people sometimes write wishes).

The starting player removes one tile on the border of the square, sets this tile aside, then places one of her tokens in this space. The opponent must then do the same thing, but can choose from only those tiles that depict the same type of vegetation or poetic symbol shown on the tile first set aside. Play continues, with each set-aside tile determining where the next player can go until:

A player forms a line with four of her tokens in any direction,
A player forms a 2x2 square with four of her tokens, or
A player chooses a tile which doesn't allow her opponent to place a token.

In any of these cases, the player has won the game. A match can be a single game, a "best of three" series, or a point-based match, with the winner of a game earning as many points as the number of tiles remaining in the grid when she wins; in this case, the player who first collects ten points wins the match.

Knight's Domain

Knight's Domain is played with similar rules to chess. Each side has only three types of pieces, 8 Knights, 3 pawns, and 1 King. The object is to Checkmate your opponents King. The King is restricted to movement within a 6 space area called the "King's Vale" at the rear of his board.

Game components as published include:
1 9x8 board with "Vale" area clearly marked
2 kings
16 Knights
6 pawns
instructions.

Itinerary

Itinerary is a game themed around worldwide air travel. The board is divided into six continents, with six special, low value spaces around the edge of the board which don't belong to any continent. Each plane can go on to two continents, plus the low value spaces. Players roll to move around the world, and must land by exact count, but the nature of the board often makes it possible to reach a desired space with multiple different rolls. To win, players must be the first to collect the required number of points in destinations.