Word Game

Knit Wit

Knit Wit is a word game along the lines of Scattergories, with players trying to think up unique answers to particular categories in order to score points, but instead of using fixed categories, players generate their own categories while playing the game.

To set up, each player takes numbered spools and looped strings based on the number of players, along with an answer sheet. A number of bonus buttons, which have 1-4 holes, are stacked on the table, again based on the number of players. Going clockwise around the table, each player (after the first) places one loop on the table so that it surrounds exactly one spool, then draws a word tag from the box and attaches it to this loop, then places one spool in one section of loop(s) that has no spool in it. (Think of a Venn diagram; two overlapping circles form three sections, with one section having both circles in common and two sections being part of only one circle.)

Once all of the spools have been placed, everyone races to think of words, names, or phrases for each spool based on the word tags associated with that spool. If a spool has three loops around it, for example, it has three words associated with it, and your answer must relate to those words in some manner.

As soon as someone has finished or can't think of more answers, they grab the topmost button on the stack (the one with the most holes). Once the final button is grabbed, players can't write more answers. Players then compare answers, crossing out those they have in common with someone else, then scoring points for the remaining answers; each answer is worth as many points as the number of loops around the spool with the same number. Buttons are worth as many points as the number of holes they have, and whoever has the highest score wins.

Upwords

Players must form words on an 8x8 (or in the newer editions 10x10) grid. The words may be formed horizontally or vertically on the grid, as in Scrabble, but as the title suggests the letters may also be stacked, so that words can be changed by having letters substituted by stacking (up to a limit of 5 high). Scoring is also different to Scrabble; there are no letter values; instead, when a new word is formed, the number of tiles used in that word is counted and used as the score. A word that is flat (no stacked tiles) scores double, but the words that score the most are those that have lots of stacking.

Some editions come with number tiles to solve (included) Sudoku puzzles.

Also known as Scrabble Upwords.

Upwords Deluxe has an 11 x 11 rotating grid, 121 tiles and 28 challenge tiles, and electronic timer.

Disorder

Disorder is a word game that takes wits, strategy and a bit of bluffing. Each round, players must add one card to the board. They can choose it to be a specific letter, or they can opt to make it wild! Either way, they have to make sure it fits, because sooner or later, somebody is going to have to face the music... do they add another letter and risk it all? Or is it time to throw down the gauntlet and challenge? These letters can form lots of different words... or can they? Is it really a word or are people bluffing? Anything can be made out of Disorder, but if it happens on your turn... you better be able to come up with the right word!

Contents:
100 Disorder cards
1 game board
50 scoring chips
EZ-Play instructions

Funemployed!

Funemployed is a card-based party game in which everyone's trying to become employed.

Apply for real jobs, like astronaut, lawyer or priest, with unreal qualifications, such as a dragon, the ability to speak panda, or a DeLorean. In the game, each player uses his qualifications to convince the other players that he's the best qualified for a job. To do this, players tell the story of why their qualifications make them the best fit for a job by role-playing and acting like they are on an interview. Find innovative ways to use your qualifications and become the most "funemployed" player at the table!

Codenames

Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.

In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin.

Codenames: Win or lose, it's fun to figure out the clues.