Card Game

Jungle Speed

In Jungle Speed, you must rely on your keen sense of observation and quick reflexes. It requires a steady hand -- which can be hard to maintain during the many fits of maniacal laughter! The wooden Totem sits in the middle of the table, waiting for the player with the fastest reflexes to snatch it up and win the game.

Each player is dealt a hand of cards. In order to win you must be the first player to get rid of all of your cards. Each turn, all of the players reveal one of their cards. If two cards are identical, those players must make a grab for the Totem. The faster player then gives their cards to their unfortunate adversary.

To add to the difficulty, certain cards are almost identical, which can trick a hapless player into grabbing the Totem by mistake -- a grave error. Other cards force all players to make a grab at once, change the method of play, or otherwise add to the difficulty.

'Background':
The Aboulou Tribe in Eastern Trisopotamia invented Jungle Speed to determine the shares of food each member received after a successful hunt approximately 3000 years ago. The Aboulous originally used eucalyptus leaves as cards for the game. These early games usually ended in bloody fights because, unfortunately, all of the cards were identical. This simple error nearly drove the tribe to extinction. This is why Jungle Speed remained unknown by the outside world until the 20th century, when 2 clever gamethropologists, Tom & Yako, replaced the leaves with the playing cards we now use today.

Jungle Jam, Медвед, and Prawo Dżungli are unauthorized reproductions of Jungle Speed/Arriba!

Chicago Poker

Players are notorious gang bosses in the heyday of organized crime in Chicago during the 1920s. The goal of the game is to take control of the main legal and illegal sources of profit, meaning bars, game rooms, jazz clubs and revue theaters. To do this, each player sends his men to intimidate the owners of these businesses and gain them to their cause. Most of the businesses even change ownership at the game table! The winner is the first player who, by playing poker combinations with his cards, takes control over 3 businesses of the same kind, 4 different ones, or any 5.

7 Ate 9

From the box: "Fast and Fun Number Crunch'n! Players add, or subtract, 1, 2, or 3 to the number the top card on the pile to determine if they have a card that can be played next. Sounds simple, but with everyone playing simultaneously, the options are constantly changing."

Part of Out of the Box's Fun to Go series, the tin contains 73 cards. Each has a large yellow number (1-10) and a small one in the corner indicating +/- 1, 2 or 3. A card is laid to start the central pile, then the rest of the cards are dealt out. Players race to add the next card to the center pile. As an example, a card with a large yellow 5 and a 2 in its corner could be covered by a 3 or a 7 card (which is 5, plus or minus 2). The first player to get rid of all their cards is the winner.

Kalua

On the tropical island of Kalua, five religions compete to become the one and only. You will take the role of one of the five Gods that the Kaluans follow and will reward your followers with good harvests, nice weather and general well-being – or, if they don't pray to you enough, punish them with famine, epidemics, floods, earthquakes and other disasters. Don't forget though that with four other Gods on the island, the Kaluans can't distinguish where all their bad luck is coming from...

Make your religion the one and only by converting followers from other religions to your own. The game of Kalua continues until this condition is met.