Card Game

Wishland

Wishland is a worker placement eurogame based on the management of a theme park. Through a series of rounds players will purchase different cards from the board to create their own and unique theme park.

The game last 7 rounds. At the end of the game, the player with the most victory points is declared the winner.

There are 5 different types of cards in the game:

Restaurants: Increases the base income of players.

Actors: Add additional workers, happiness and visitors. They also earn victory points at the end of the game with a set collection mechanic.

Rides: The heart of a theme park. You need a minimum amount of rides in order to enlarge your theme park. They also provide victory points.

Hotels: Some allow you to ignore some game rules, while other give you end game objectives or direct rewards related to the other types of cards.

Mascots: Can make a big difference in the end game. All cards of the game have an icon on them. Each of the 12 different mascouts gives you points at the end of the game for each card sharing icons with them.

-description from designer

Belratti

You are buying artwork for your museum, always trying to meet the current trends and finding genuine art from your associates. But the famous Belratti is trying to cheat his own fake paintings into your collection.

In Belratti, players are split into two roles — buyers and painters — and are playing against the game. The game presents two cards as topics for which the buyers need to buy paintings. They ask for a certain number of cards, and the painters have to collectively meet this target number.

The painters select cards from their hands they think will fit the most to one of the topics. Then additional cards are added as Belratti's fakes. All cards are shuffled upside down, then flipped up. The buyers then have to select all the cards from the painters, not the fake cards by Belratti.

The roles change after each round. If too many fakes are bought, the players lose.

(The name of the game is obviously derived from the name of the German art forger W. Beltracchi)

The Gang

Round up your gang and get ready to pull off a series of bank heists using the power of poker!

In The Gang, a co-operative version of Texas Hold'em, players bet on how good they think their hand of cards will be relative to the other players, then try to make their predictions a reality.

Early in a round, without talking to each other, each player chooses a chip indicating how good they think their hand is. Then they begin dealing cards into the middle of the table and have a chance to reassess their hands as more cards are revealed. At the end of the round, players see whether they correctly evaluated their hand. If all players did, you get to open one of the bank vaults! If not, you trip the alarm! If you manage to open three vaults before you trip the alarm three times, your gang wins!

—description from the publisher

The Lord of the Rings: Duel for Middle-earth

A dark rumour rises from Mordor. The Eye turns to Middle-earth. The hour has come. The Fellowship is reunited. The Heroes prepare for battle. In Duel for Middle-earth, you’ll have to choose sides. Play as the Fellowship of the Ring, prevent the Enemy from gaining ground and destroy the One Ring. Or play as Sauron and send your Nazgûl after Sam and Frodo, spreading your hordes over enemy cities. The fate of Middle-earth is in your hands!

—description from the publisher

The Lord of the Rings: Duel for Middle-Earth is a spin off from 7 Wonders - Duel, one player playing the evil forces of Sauron and another the free people of middle earth

Everdell Farshore

The Forever Sea is calling...

The rugged coast north of Everdell Valley is a land brimming with adventure and mystery. Stalwart sailors search for bountiful islands and valuable treasures. Dutiful monks inhabit abbeys and scriptoriums, meticulously translating and illuminating. Hard-working folk gather resources and build their cities in unison with the ever-changing waves of the mighty ocean.

Welcome to Everdell Farshore, a standalone game set in the country of Farshore. Through each season, you lead a crew of critter workers to build up a prosperous city and to explore the enchanting ocean beyond. You must plan your actions carefully in order to build and to sail, for only by adapting to the winds of change will you succeed.

The wind is high. The sun is breaking the horizon. It is time to set sail for adventure!

—description from the publisher