Reviews

Primary tabs

Title Title Comment Post date Rating
Legends of Andor Victory!!

Thanks to Perry, Lance, Steve, Angela, and Will for saving the castle, delivering the message to the Tree of Songs, and making Speilbound's first demo a success!

Tue, 2014-09-02 20:48
Dead of Winter: A Crossroads Game edit to remove

*didn't see comment had already been replied to, removed redundant response.

Mon, 2014-09-01 12:54
Confusion: Espionage and Deception in the Cold War Stratego meets Hanabi

An interesting twist on two-player abstract games, Confusion doesn't let you know how your own pieces can move, only your opponent knows initially. Instead you have to puzzle each pieces' allowed movement out with trial and error, plus deduction. This is a very simple game to teach/learn, but game play tends to be very deep, depending on how much thinking and logic you want to put into it.

Sun, 2014-08-31 09:38
0
Dead of Winter: A Crossroads Game location

This will be at Spielbound, 3229 Harney Street, one block south of Midtown Crossing.

Wed, 2014-08-27 16:48
Firefly: The Game Shiny for Browncoats

The upside to this game is it's incredibly thematic, and a great match for those of us still waxing nostalgic over Firefly. The downside is from a pure game-play perspective, it's really not that exciting. It's a pick-up and deliver game that can drag on for a long time, with very little player interaction. For fans of the show, this is worth trying at least once, but I don't think I'd recommend it to anyone just looking for a game to play.

Tue, 2014-04-08 18:04
0
Mice and Mystics Lighter Story-based Progression Game

Mice and Mystics is one of a new wave of board games borrowing progression-based play from what was traditionally Role-Playing Game's domain. If you're only planning on playing once, you should probably look for a different game. But if you have the time to play this a few times in succession, or plan to come back and play it regularly, the way you can grow your characters and follow the story makes this an incredible experience. This is probably the lightest of the bunch (others that do progression well are the Pathfinder Adventure Card Game, Myth, and Descent), so playing this is a great way to try progression out and see if it's a mechanic you'll like or not. This is also a good game to introduce kids to a dungeon-crawl type of game. It's very simple, story-driven, and has some cutsie characters, items and events, but there's still enough of a game here for players of all ages to enjoy.

Sun, 2014-02-09 13:27
0
Ghost Stories The mark of a good game is...

...always losing, and still wanting to play again.
This game is hard. Really hard. And that's just the normal difficulty. There are was to make it even more difficult for the truly masochistic among us. I've played this several times, and have only won once, and that was only after getting lucky at a die roll. The thrill of winning that game was incredible, and not something I expect to get again anytime soon. Yet I'd still be up for playing this anytime. There's something to be said for making a last desperate stand with a few friends against an endless onslaught of evil. The camaraderie that grows out of that shared experience makes an indelible mark in your memory that I think is what elevates this game above a lot of the other co-ops out there.

Sun, 2014-02-09 13:26
0
Legends of Andor Fun story driven co-op

You might not be familiar with the designer Michael Menzel, but chances are you've come across his work before. He's been the illustrator for lots of well-known games, but this is his first foray into game design, and it's very well done. As is to be expected, the artwork for this game is gorgeous, but past that, there's a solid game underneath.

The story progresses the game, and as you play, your game play progresses the story. This can be a little bit of a problem. If you progress the story too quickly, you can force it to its conclusion before you're ready. So there's a little bit of a puzzle aspect to this. You need to figure out what exactly you need to do (and NOT do) in order to keep pace with the story events.

The theme is pretty standard fantasy adventure, with four different archetypes players can choose between, most being pretty different. As you play, you can grow your character's attributes, equip items, etc. The game comes with 5 scenarios that all tie together, but there are a lot of other scenarios available both from the publisher and fans available online, so there can be a lot of replay-ability in here.

One of the biggest pros to this game is the ease of learning it. There's an introductory scenario that comes with an excellent quick start guide which makes this a breeze to just sit down and start playing. It's pretty similar to video game tutorial levels, where you get introduced to a new concept, get to play with and get familiar with it, then shown the next steps. Before you realize it, you'll understand the game completely without ever having cracked open the rule book.

Sun, 2014-02-09 13:23
0
Love Letter A hidden-identity filler game

An incredibly easy to learn game (it just takes a minute, or watching a couple rounds) that helps pass the time between other games. It's easy to drop in on or walk away form between rounds, each of which will only take a couple mins. There is an overall winner who wins a certain number of rounds, but that doesn't seem too important, and I think it serves better as a background game that just keeps running round after round as people come & go.

Thu, 2014-01-30 19:36
0
Dungeon Roll A push-your-luck filler game with theme

There are plenty of "filler" games out there. Games you can play while waiting for people to show up for your "main" game. These aren't the types of games you plan ahead for, go out of your way to invite people to, or tell epic stories about afterwards. But you will have fun passing the time, and this is probably my favorite game in that category. The theme is nice, but pretty loose. It mostly consists of seeing what dice your opponent rolls, resolving them, and deciding if it's worth risking what you've earned to delve deeper into the dungeon with your remaining dice. Switch sides, repeat 3 times, and see who won. Good game for what it is.

Thu, 2014-01-30 19:30
0