Set collection

Magic Money

Merlin the Magnificent has passed away and left behind a marvelous menagerie of magical monsters to be put up for adoption. Bid against your fellow wizards to take home adorable critters of all shapes and sizes. As a magician, money is no object, you can create as much of it as you need to win the auctions, but whoever has spent the most money by the end of the game is out!

In Magic Money, players bid on a creature card every round by writing down secretly an amount of money they are willing to conjure up from thin air. The player who won the previous round of bidding is the auctioneer and takes all the bids. Only the opening bid and the winning bid are revealed to all players.

Once all the creatures have been won, players score their cards winning points for the horn, wings, and heart attributes on their newly won creatures along with any other special abilities that may give additional points or change what they had bid earlier in the game. Players also reveal the sum of all their bids for the game and the greediest wizard, the one who has bid the most, is eliminated.

Cóatl

The election of the Aztec High Priest is imminent. In order to prove their value and merit, the contenders engage in a race for prestige to win the favor of the gods. Will you be able to make the most beautiful sculptures of feathered snakes (called Cóatl) to stand out and gain access to the coveted title of High Priest?

In Cóatl, players work to build the most beautiful and valuable serpents. The serpents, or Cóatl, are constructed with a head, a tail, and a number of body tiles, each made from chunky, colorful plastic. On a turn, players will either take tiles from the central board to their personal board, or work to construct one of their Cóatls with the different tiles they've collected.

The game end is triggered when one player finishes their third Cóatl. Players receive points for fulfilling objectives, and the one with the most is named the new High Priest!

•••

L’élection au titre de grand prêtre aztèque est imminente. Afin de prouver leur valeur et leur mérite, les prétendants s’engagent dans une course au prestige pour conquérir la faveur des dieux. Saurez-vous réaliser les plus belles sculptures de serpents à plumes (appelés Cóatl) pour vous démarquer et ainsi accéder au titre tant convoité de grand prêtre aztèque?

Dans Cóatl, les joueurs construisent les plus beaux et précieux serpents à plumes qui soient. Ces reptiles, appelés Cóatl par les Aztèques, sont construits d'une tête, une queue et un certain nombre de pièces de corps en plastique épais et coloré. À tour de rôle, les joueurs prennent les pièces du plateau central et les transposent sur leur plateau personnel afin d'assembler stratégiquement des Cóatls en fonction des couleurs édictées par leurs cartes d'objectifs.

La partie se termine lorsqu'un joueur complète son troisième Cóatl. Les joueurs reçoivent des points pour la réalisation d'objectifs et celui qui en a cumulé le plus est déclaré grand prêtre aztèque!

•••

In der aztekischen Mythologie ist der Schöpfergott Quetzalcoatl als Gott des Windes, des Himmels und der Erde allgegenwärtig. Gefiederten Schlangen, Cóatl genannt, schmücken antike Tempelanlagen in ganz Mexiko.

Erschafft die aufwändigsten und elegantesten Skulpturen geflügelter Schlangen, auch Cóatl genannt, damit einer von euch zum neuen Hohepriester der Azteken ernannt wird.Während des Spiels erschafft ihr Cóatl, indem ihr Kopf-, Körper- und Schwanzsegmente verbindet, die den Voraussetzungen eurer Prophezeiungskarten entsprechen. Je mehr der Voraussetzungen erfüllt werden, desto mehr Prestigepunkte bringt das fertige Cóatl.

Tsukiji

Tokyo, 1930. The morning wakes up lazy, but you have a lot of work to do. In Tsukiji, each player is a restaurant owner who faces other traders at tough auctions for the best batches of fish and seafood. Understand the logic of prices, manipulate quotes, set traps, sabotage your opponents, and seek the greatest possible profit in this tense fight for the best fish in all of Japan!

Ticket to Ride: Amsterdam

Ticket to Ride: Amsterdam features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a map of 17th century Amsterdam that allows you to complete a game in no more than 15 minutes.

You are in the middle of the Gouden Eeuw, the Dutch Golden Age. Amsterdam is the beating heart of global trade and the wealthiest city on Earth. Goods from around the world are piling up on the docks, in ship holds, in warehouses, and on the banks of its countless canals. You mean to profit from this!

Each player starts with a supply of 16 carts, two transportation cards in hand, and one or two trade contract tickets that show locations in the Amsterdam market. On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up wild card, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route); or you draw two trade contract tickets and keep at least one of them.

Whenever you complete a route that has carts depicted on it, with these primarily being on the perimeter of the city, you claim a merchandise bonus card.

Players take turns until someone has no more than two carts in their supply, then each player takes one final turn, including the player who triggered the end of the game. Players then sum their points, scoring points for the routes that they've claimed during the game, the trade contract tickets that they've completed (by connecting the two locations on a ticket by a continuous line of their carts), and their standing among those who hold merchandise bonus cards. Whoever holds the most cards collects 8 points, with other players collecting fewer points. You lose points for any uncompleted contract tickets, then whoever has the high score wins!

Calico

Calico is a puzzly tile-laying game of quilts and cats.
In Calico, players compete to sew the coziest quilt as they collect and place patches of different colors and patterns. Each quilt has a particular pattern that must be followed, and players are also trying to create color and pattern combinations that are not only aesthetically pleasing, but also able to attract the cuddliest cats!

Turns are simple. Select a single patch tile from your hand and sew it into your quilt, then draw another patch into your hand from the three available. If you are able to create a color group, you may sew a button onto your quilt. If you are able to create a pattern combination that is attractive to any of the cats, it will come over and curl up on your quilt! At the end of the game, you score points for buttons, cats, and how well you were able to complete your unique quilt pattern.

—description from the publisher