pattern building

Honey Buzz

The bees have discovered economics. The queens believe that if they sell honey to the bears, badgers, and woodland creatures, they will find peace and prosperity. Spring has arrived and it's time to build the hive, find nectar, make honey, and, for the first time ever, set up shop.

Honey Buzz is a worker bee placement game where players expand a personal beehive by drafting various honeycomb tiles that grant actions that are triggered throughout the game. Each tile represents a different action. Whenever a tile is laid so that it completes a certain pattern, a ring of actions is triggered in whatever order the player chooses. A tile drafted on turn one could be triggered up to three times at any point during the game. It all depends on how the player places their beeples (bee+meeple) and builds their hive. After all, in the honey business, efficiency is queen.

As you continually expand your hive, you'll forage for nectar and pollen, make honey, sell different varieties at the bear market, host honey tastings, and attend to the queen and her court. There's only so much nectar to go around, and finding it won't be easy. Players will have to scout out the nectar field and pay attention to other players searches to try to deduce the location of the nectar they need for themselves.

Holi: Festival of Colors

In HOLI: Festival of Colors, players gather to celebrate the end of winter as they spread colorful powder on each other, dancing and celebrating new beginnings.

Mechanisms & Features
Area Control - Colored powder tokens spread across the board and onto other players, covering the board in the pattern selected
3-Tier Board - Players ascend to have their powder fall from above, giving up victory points for better control
Puzzle-like Action Selection - Color cards determine the pattern colored powder will fly in, giving players room to select the pattern that works best for them.
Variable Scoring Condition - Each game can have slightly different scoring conditions, adding depth and replayability

Dragomino

The big moment has arrived. You have been named "dragon trainer", and you have the chance to meet them on a mysterious island. But you are not the only trainer sent to these lands. Who among you will discover the most baby dragons?

The Kingdomino family is expanding with Dragomino, a version for children who are going to go in search of dragon eggs.

—description from the publisher

Cóatl

The election of the Aztec High Priest is imminent. In order to prove their value and merit, the contenders engage in a race for prestige to win the favor of the gods. Will you be able to make the most beautiful sculptures of feathered snakes (called Cóatl) to stand out and gain access to the coveted title of High Priest?

In Cóatl, players work to build the most beautiful and valuable serpents. The serpents, or Cóatl, are constructed with a head, a tail, and a number of body tiles, each made from chunky, colorful plastic. On a turn, players will either take tiles from the central board to their personal board, or work to construct one of their Cóatls with the different tiles they've collected.

The game end is triggered when one player finishes their third Cóatl. Players receive points for fulfilling objectives, and the one with the most is named the new High Priest!

•••

L’élection au titre de grand prêtre aztèque est imminente. Afin de prouver leur valeur et leur mérite, les prétendants s’engagent dans une course au prestige pour conquérir la faveur des dieux. Saurez-vous réaliser les plus belles sculptures de serpents à plumes (appelés Cóatl) pour vous démarquer et ainsi accéder au titre tant convoité de grand prêtre aztèque?

Dans Cóatl, les joueurs construisent les plus beaux et précieux serpents à plumes qui soient. Ces reptiles, appelés Cóatl par les Aztèques, sont construits d'une tête, une queue et un certain nombre de pièces de corps en plastique épais et coloré. À tour de rôle, les joueurs prennent les pièces du plateau central et les transposent sur leur plateau personnel afin d'assembler stratégiquement des Cóatls en fonction des couleurs édictées par leurs cartes d'objectifs.

La partie se termine lorsqu'un joueur complète son troisième Cóatl. Les joueurs reçoivent des points pour la réalisation d'objectifs et celui qui en a cumulé le plus est déclaré grand prêtre aztèque!

•••

In der aztekischen Mythologie ist der Schöpfergott Quetzalcoatl als Gott des Windes, des Himmels und der Erde allgegenwärtig. Gefiederten Schlangen, Cóatl genannt, schmücken antike Tempelanlagen in ganz Mexiko.

Erschafft die aufwändigsten und elegantesten Skulpturen geflügelter Schlangen, auch Cóatl genannt, damit einer von euch zum neuen Hohepriester der Azteken ernannt wird.Während des Spiels erschafft ihr Cóatl, indem ihr Kopf-, Körper- und Schwanzsegmente verbindet, die den Voraussetzungen eurer Prophezeiungskarten entsprechen. Je mehr der Voraussetzungen erfüllt werden, desto mehr Prestigepunkte bringt das fertige Cóatl.

ALDR: The High Sage

Long before sages battled in the arena, Aldr, the first High Sage, mastered the elements and passed his teachings on to his students. However, even the most powerful cannot train every day. Aldr himself created this game of strategy to reinforce sharpen their minds and reinforce is hard-won lessons.

ALDR: The High Sage is a card game unlike any other. Tactically place drafted cards to build the four elemental patterns before your opponents can. Place your sages strategically to restrict the options of other players, and move Aldr himself to further thwart your opponents. Be the first to place your four sages and claim victory in this unique card game of area control.

Although ALDR: The High Sage is a standalone game, rules are included to use ALDR as an expansion to Element!

—description from the designer