Card Game

Flip City

Build your own town in Flip City! In this deck-building game, you have no hand at all; instead, you play cards directly from the top of your deck. Winning the game requires delicate strategies...and some luck as well!!

A turn consists of two phases: card playing and building.

Players play cards directly from the top of their deck and may choose to continue unless they have three cry-face icons in play, which ends their turn immediately. When they choose to stop, they move to the building phase.

During the building phase, a player can use the coins gained from their previously played cards to buy a new card or to upgrade a card in their personal discard pile. To upgrade a card, pay the cost and flip it over; upgraded cards remain in the discard pile.

Since all cards in this game are double-sided, be careful not to flip them over accidentally when placing cards into your discard pile or when shuffling your deck.

Whenever a player gains eight or more VP during a single card playing phase, the player wins immediately!

Caffeine Rush

Need a jolt to get your day off to a great start? Jump into the game of Caffeine Rush for a latte fun! You share a workspace with your fellow baristas and orders are flying in fast and furious. Grab the ingredients you need to pump out orders and rake in the tips! But be careful — if someone else finishes your work, they'll get the tips!

As each drink is served, you'll pull a new order and shout it out. You will definitely need a double shot of espresso to compete in this hilarious game of battling baristas!

PBL Robots

Pro Bionics League Robots (PBL ROBOTS) is a card & dice rolling game for two players (variant rules for multiplayer, expansions to support multi-player and other game variations are also in the works) who draft and build decks to build up (upgrade) a super powered robot while blasting apart their opponent's robot. Once you blow off all 4 limbs (head, left arm, right arm, legs) of the opposing robot, you win the game. A unique stacking mechanic makes building your robot visually appealing and functions as an important part of the gameplay. Attacks and defenses are determined by die rolls. Years of playtesting with multiple teams across the country (Maine, Minnesota, Wisconsin and North Dakota) has developed the game into a highly competitive format that is appealing for hardcore gamers and still very fun for the casual gamer. Rule variations support new players and tournament rules for more hardcore players.

Kobayakawa

Kobayakawa is a game of bluffing and deduction, and the player that ends up with the highest numbered card wins the round. In this stylish new game from Jun Sasaki, components are kept at a minimum - there are only 15 cards and a handful of crest tokens.

Players each start with a random card in hand, and the rest is put in a pile at the center of the table with the first card flipped face up (this card is called the Kobayakawa).

The rules are simple: Each round, players take a turn and either discard their card face up in front of them and take a new one from the deck, or turn a card from the deck to replace the current Kobayakawa. After each player has taken a turn, they each decide if they want to compete for this round by putting a crest token on their card. Players that decided to compete then all reveal their card at once and compare their number.

The player with the highest number wins, but the player that has the smallest numbered card also adds the number of the current Kobayakawa on top of it.

Example:
Kobayakawa: 8
Player A: 9
Player B: Pass
Player C: 15
Player D: 12

Player C has the highest card value (15), but Player A is declared the winner as the results of the lowest card and the Kobayakawa is 17.

Ruse

A murder has been committed in the Victorian steampunk city of St. Sebastian. You have made the short list of police suspects and the only way to retain your freedom is to prove that one of the others on the list is in fact the murderous culprit.

Players take turns making Accusations against the other players by placing Method, Motive, or Opportunity cards in front of them or providing Alibis against the Accusations made against them by other players. You must remember what has been played and craft your Accusations well to pin the murder on another player.

Ruse uses cards with specialized suits and amazing steampunk artwork to tell the story of murder and mayhem under the gaslights of St. Sebastian.

As a bonus, the deck may also be used to play all of your favorite traditional card games.