Abstract Strategy

Koi Garden

Koi Garden is a tile-laying card game where you use your wildlife, with all different scoring styles and movement, to score through your ever changing pond. Your pond changes as you build and the wildlife tend to become obstacles, the more the pond is built up.

—description from the designer

Azul: Queen's Garden

Welcome back to the palace of Sintra! King Manuel I has commissioned the best garden designers of Portugal to construct the most extraordinary garden for his wife, Queen Maria of Aragon.

In Azul: Queen's Garden, players are tasked with arranging a magnificent garden for the King's lovely wife by arranging beautiful plants, trees, and ornamental features.

Using an innovative drafting mechanism, the signature of the Azul series, players must carefully select colorful tiles to decorate their garden. Only the most incredible garden designers will flourish and win the Queen's blessing.

—description from the publisher

Blokus Duo

Travel Blokus is the smaller, 2-player verson of Blokus. It is an abstract strategy game with transparent, tetris-shaped, colored pieces that players are trying to play onto the board. The only caveat to placing a piece is that it may not lie adjacent to your other pieces, but instead must be placed touching at least one corner of your pieces already on the board.

The tiles in the Blokus To Go version are made with square holes cut into them that allow them to be snapped onto square-shaped "nubs" on the playing field. There are also two storage trays that hold the tiles for travel. These trays cover the board when the game is not being played and fold open in order for players to access the tiles.

Eriantys

Hidden by the soft cloudy whiteness is a world where floating islands are home to great schools for young magical creatures from five realms. Cute little red dragons, clumsy pink fairies, spiteful yellow gnomes, small blue unicorns, and green frogs who dream of becoming princes show up at the gates of schools, with the hope of being admitted to the great hall and being able to admire the famous professors of their realm.

In Eriantys, a game full of strategy, tactics, and twists and turns, you run one of these four great schools and compete with other wizards to increase your fame! Carefully plan your moves and try to control your opponents' moves. On your turn, play a card, place three students, and advance mother nature a certain number of steps across the islands. The island on which mother nature lands is evaluated, and whoever controls it can erect one of their own towers, possibly taking control from an opponent. Additionally, adjacent islands controlled by the same player can merge with that one.

The game ends if only three islands remain, if the students run out, or if a player builds all of their towers. At this point, the player who built the most towers wins.

With three different game modes, including team play, Eriantys always offers different and interesting games. In addition, if you play with the expert version, you can use the fantastic skills of the special characters; each adds many possibilities, enriching the fun and beauty of the challenge.

—description from the publisher

Paris: La Cité de la Lumière

Paris is a two-player board game by José Antonio Abascal infused with Parisian aesthetics by the boardgame’s artist Oriol Hernández. The game is set in late 19th century Paris during the 1889 “Exposition Universelle,” or world’s fair, when public electricity was a hot topic. Electricity spread throughout the city, creating today’s beautiful nocturnal Parisian streets and coining Paris’s nickname “La Cité de la Lumiére”, the city of lights.

The most well-lit buildings are admired more highly by passers-by. In the first phase, players can either place tiles or grow their reserve of buildings. The cobblestone tiles are divided into 4 random spaces (their color, their opponents’ color, a streetlight or a mixed-color space where either player can build).

Then, in the second phase, players build on top of their color or the mixed spaces, in effort to position their buildings as close to as many streetlights as possible. More streetlights solicit more adoration and points. The player with the best lit buildings steals the hearts of Parisian pedestrians and wins the game.

—description from the publisher